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rjd_5974 Junior Jammer

Joined: 10 Oct 2012 Posts: 10
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Posted: Wed Dec 19, 2012 10:49 pm Post subject: Adding pocket and timing to manually programmed parts?? |
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Quick question:
If I program a part in myself can I then go ahead and add a drummers pocket feel and timing to my part without having the drummer touch anything else? And if so what would be the easiest way to go about this?
Thanks. |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Thu Dec 20, 2012 11:37 am Post subject: |
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Easiest way is to use 'Turn Groove Into Style' and then load the drummer. Your programmed groove will be in the 'GROOVE' brain element. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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alexis PhD in Jamology

Joined: 13 May 2005 Posts: 454
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Posted: Tue Jan 15, 2013 8:28 pm Post subject: |
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| Ralph [RZ] wrote: | | Easiest way is to use 'Turn Groove Into Style' and then load the drummer. Your programmed groove will be in the 'GROOVE' brain element. |
What a coincidence, I came to the forum with almost the exact same question in mind!
Ralph, does your answer apply if all I want to force the drummer to play is one drum, for example write him a kick part, but let him go to town on everything else?
AND ... will the kick drum that I program inform the playing of his other drums (or would he play the same thing on the other drums no matter what I programmed the kick drum to play)?
Thanks! _________________ Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3 |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Wed Jan 16, 2013 8:56 am Post subject: |
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Alexis: you'd want to do this:
- program the kick part manually in the bar editor and save the bar
- load the style you want to use and disable any KICK element in its brain (click on element header for menu)
- click Brain menu->Add->Groove Importer, set it to JSx Groove and then select your saved kick style
And, yes, some style and drummer brain elements take kick placement into consideration when doing their thing. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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alexis PhD in Jamology

Joined: 13 May 2005 Posts: 454
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Posted: Wed Jan 16, 2013 9:23 am Post subject: |
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| Ralph [RZ] wrote: | Alexis: you'd want to do this:
- program the kick part manually in the bar editor and save the bar
- load the style you want to use and disable any KICK element in its brain (click on element header for menu)
- click Brain menu->Add->Groove Importer, set it to JSx Groove and then select your saved kick style
And, yes, some style and drummer brain elements take kick placement into consideration when doing their thing. |
Thank you, Ralph!
And also, thanks for the new youtube vids - absolutely awesomely helpful
 _________________ Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3 |
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alexis PhD in Jamology

Joined: 13 May 2005 Posts: 454
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Posted: Wed Feb 13, 2013 8:13 pm Post subject: |
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| Ralph [RZ] wrote: | Alexis: you'd want to do this:
- program the kick part manually in the bar editor and save the bar
- load the style you want to use and disable any KICK element in its brain (click on element header for menu)
- click Brain menu->Add->Groove Importer, set it to JSx Groove and then select your saved kick style
And, yes, some style and drummer brain elements take kick placement into consideration when doing their thing. |
OK, Ralph, I'm a little bit farther along in the wonderful JS3 journey ... ready to ask the next question ... which drummers are you referring to?
And do they only adapt their drumming to supplied kick elements, or other drums too? ... Might some drummers say, "Well, this is what he's given me, kick and toms (for example) ... I'll see how I can work the rest of my drumming to fit around them".
Thanks  _________________ Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3 |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Thu Feb 14, 2013 9:09 am Post subject: |
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Drummer models expect a full groove to work with. They will alter, add, remove on this given groove. Really depends on the model. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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bakiki_ Jam Meister

Joined: 01 Dec 2008 Posts: 96
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Posted: Thu Feb 14, 2013 10:21 am Post subject: |
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| I'm a wrong in thinking it would be easier just to programme your beat then extract from player the comp filter - feel. That way it's only the feel pocket that's variable and nothing else will be edited by the drummer...? |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Thu Feb 14, 2013 4:39 pm Post subject: |
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Yes, that would work. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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