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Jamstix in Sonar 8.5

 
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X_dark
Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Mon Nov 29, 2010 4:46 pm    Post subject: Jamstix in Sonar 8.5 Reply with quote

Hello,
I'm planning to buy Jamstix 3 before the end of the year to benefit from the sale.
I wanted to try the demo a last time to be sure the bug I was encountering the last time I tested where gone.

Sadly, I still have random crashes on Sonar Producer 8.5 x64 on Windows 7 64 bits.

When I click "Load Plugin" in the kit section I get sometimes this :
"Access violation at address 77AF5A6 in module 'ntdll.dll'. Read of address 0120008B."
Here is a log when I get this :
Code:
<2432><0.0> 29/11/2010 22:39:56
<2432><0.0> Jamstix 3.0.2
<2432><0.0> Host: FX Teleport Server
<2432><0.0> Data: e:\program files\vstplugins\jamstix3dem\data
<2432><0.0> Plugin: e:\program files\vstplugins\jamstix3dem\
<2432><0.0> Cores: 4/15
<2432><0.0> Thread ID: 2432
<2432><0.0> Bar Offset (A): 0
<2432><0.0> Bar Offset (V): 0
<2432><0.0> Output Latency: 0
<2432><0.0> Input Latency: 0
<2432><0.0> Inputs: 0
<2432><0.0> Outputs: 16
<2432><0.0> Log Flush: 0
<2432><0.0> audioM8 Mapping
<2432><0.0> JS1:
<2432><0.0> JS2:
<2432><0.0> Creating LoD Event
<2432><0.0> Creating WaveStore
<2432><0.0> Creating LoD Thread P=3 ST:0
<2432><0.0> ID=2856
<2432><0.0> Scanning sounds
<2432><0.0> Scan sounds: 33/0/0
<2432><0.0> Creating Editor
<2432><0.0> Plug Init Done
<2432><0.0> LoD Thread Active
<5408><0.3> STATUS: tMem=4189 fMem=1371 tID=5408@2 LOD OL:0 MX:0 TO:0  [hStop]
<5408><0.3> IFACE BPM:120 TS:4/4 PPQ:0 SR:44100 BS:256
<2432><0.4> GUI Request
<2432><0.4> GUI CREATION
<2432><0.5> GUI Init Started (Thread ID=2432)
<2432><0.5> Loading skin e:\program files\vstplugins\jamstix3dem\data\skin
<2432><0.5> LSK: Fixed Img
<2432><0.5> LSK: Sound Img
<2432><0.6> LSK: Icons
<2432><0.6> LSK: Iterate
<2432><0.7> LSK: Main GUI UIA
<2432><0.7> LSK: Sub GUI UIA
<2432><0.7> GUI Initialized
<2432><3.7> PPQ:0 1:0:0 [0] Creating Kit GUI
<2432><3.7> PPQ:0 1:0:0 [0] C-KitGUI C:\Users\cedric\Documents\Jamstix3
<5408><5.2> STATUS: tMem=4189 fMem=1337 tID=5408@2 LOD OL:0 MX:0 TO:0  [hStop]
<5408><10.3> STATUS: tMem=4189 fMem=1337 tID=5408@2 LOD OL:0 MX:0 TO:0  [hStop]
<5408><15.3> STATUS: tMem=4189 fMem=1337 tID=5408@2 LOD OL:0 MX:0 TO:0  [hStop]
<5408><20.3> STATUS: tMem=4189 fMem=1336 tID=5408@2 LOD OL:0 MX:0 TO:0  [hStop]
<2432><23.4> GUI CLOSE CACHED
<2432><23.4> Plugin is shutting down...
<2432><23.4> Kill GUI...
<2432><23.4> PAB-KG...
<2432><23.4> WS Load Thread...
<2432><23.4> ...LoD termination...
<2432><23.4> ...mixer removal...
<2432><23.4> ...kit removal...
<2432><23.4> ...unload VSTi...
<2432><23.4> ...unload kit elements...
<2432><23.4> ...unload generators...
<2432><23.4> ...unload MIDI event buffer...
<2432><23.4> ...unload host events...
<2432><23.4> ...song object removal...
<2432><23.4> ...wavestore removal...
<2432><23.4> PPQ:0 1:0:0 [0] WS Sound Removal...
<2432><23.4> PPQ:0 1:0:0 [0] FSnd Wave Iteration...
<2432><23.4> PPQ:0 1:0:0 [0] IsClosing -1
<2432><23.4> PPQ:0 1:0:0 [0] FSnd Done
<2432><23.4> PPQ:0 1:0:0 [0] WS LoD Cleanup...
<2432><23.4> PPQ:0 1:0:0 [0] WS Structure Cleanup...
<2432><23.5> ...done


Other times, the load plugin works but the GUI close as soon as I select the plugin I want to load (Kontakt 4). Then Sonar hangs if I try to close the plugin.
Here is the corresponding log :
Code:

<5768><0.0> 29/11/2010 22:42:02
<5768><0.0> Jamstix 3.0.2
<5768><0.0> Host: FX Teleport Server
<5768><0.0> Data: e:\program files\vstplugins\jamstix3dem\data
<5768><0.0> Plugin: e:\program files\vstplugins\jamstix3dem\
<5768><0.0> Cores: 4/15
<5768><0.0> Thread ID: 5768
<5768><0.0> Bar Offset (A): 0
<5768><0.0> Bar Offset (V): 0
<5768><0.0> Output Latency: 0
<5768><0.0> Input Latency: 0
<5768><0.0> Inputs: 0
<5768><0.0> Outputs: 16
<5768><0.0> Log Flush: 0
<5768><0.0> audioM8 Mapping
<5768><0.0> JS1:
<5768><0.0> JS2:
<5768><0.0> Creating LoD Event
<5768><0.0> Creating WaveStore
<5768><0.0> Creating LoD Thread P=3 ST:0
<5768><0.0> ID=5940
<5768><0.0> Scanning sounds
<5768><0.0> Scan sounds: 33/0/0
<5768><0.0> Creating Editor
<5768><0.0> Plug Init Done
<5768><0.0> LoD Thread Active
<1828><0.2> STATUS: tMem=4189 fMem=1339 tID=1828@2 LOD OL:0 MX:0 TO:0  [hStop]
<1828><0.3> IFACE BPM:120 TS:4/4 PPQ:0 SR:44100 BS:256
<5768><0.4> GUI Request
<5768><0.4> GUI CREATION
<5768><0.5> GUI Init Started (Thread ID=5768)
<5768><0.5> Loading skin e:\program files\vstplugins\jamstix3dem\data\skin
<5768><0.5> LSK: Fixed Img
<5768><0.5> LSK: Sound Img
<5768><0.6> LSK: Icons
<5768><0.6> LSK: Iterate
<5768><0.7> LSK: Main GUI UIA
<5768><0.7> LSK: Sub GUI UIA
<5768><0.7> GUI Initialized
<1828><5.3> STATUS: tMem=4189 fMem=1318 tID=1828@2 LOD OL:0 MX:0 TO:0  [hStop]
<5768><5.8> PPQ:0 1:0:0 [0] Creating Kit GUI
<5768><5.8> PPQ:0 1:0:0 [0] C-KitGUI C:\Users\cedric\Documents\Jamstix3
<1828><10.3> STATUS: tMem=4189 fMem=1287 tID=1828@2 LOD OL:0 MX:0 TO:0  [hStop]
<1828><15.3> STATUS: tMem=4189 fMem=1299 tID=1828@2 LOD OL:0 MX:0 TO:0  [hStop]
<5768><18.8> PPQ:0 1:0:0 [0] CC4 Is Not Used
<5768><18.8> PPQ:0 1:0:0 [0] VSTi DLL Loader: Init #0 E:\Program Files\Vstplugins\Kontakt 4 8out.dll


I also got a similar error when loading a different jamstix kit.

Everything is working fine under LiveProfessor (32 bit host).

I would be happy to provide more input if needed.
I also noticed there is beta of a newer version. If there is some way to test this beta in demo mode, I would be glad to do it.
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Mon Nov 29, 2010 8:27 pm    Post subject: Reply with quote

Hi X,

Try disabling the audio engine before loading the kit, then enabling it again. This works for me, although I am now partial to just assigning MIDI out to another track. That works very well.

G
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Ralph [RZ]
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Tue Nov 30, 2010 11:12 am    Post subject: Reply with quote

X_dark, subhosting under 64-bit host often does not work. In that case you can MIDI drive Kontakt with JS as Photo_G suggested. Please note that with the demo, only the kick will play via MIDI out.

When 3.1 Beta 8 is out, please remind me to send you a demo version of it for testing.
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X_dark
Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Tue Nov 30, 2010 12:34 pm    Post subject: Reply with quote

Yes I read subhosting does not works great with 64 bit host elsewhere and that midi output is better to use. It is ok when I will buy the full version, but testing with only the kick become complicated.

Well I do the test with disabling the audio engine and keep an eye on beta 8 release (even though I don't see any public notice on beta 6 or 7 releases).

Thanks to both of you.
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X_dark
Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Sun Dec 12, 2010 5:15 pm    Post subject: Reply with quote

Well, I am now the owner of Jamstix 3 Studio. Couldn't resist. Very Happy

Stability is really better without subhosting. The two bugs above seems to still be present with the 3.1 beta 9.
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Ralph [RZ]
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PostPosted: Mon Dec 13, 2010 7:17 am    Post subject: Reply with quote

Other than subhosting under 64-bit, what issues exactly are remaining for you with 3.1 Beta 9?
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Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Mon Dec 13, 2010 11:13 am    Post subject: Reply with quote

Only the one described there : http://rayzoon2.com/forum/viewtopic.php?p=31593#31593
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Ralph [RZ]
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PostPosted: Mon Dec 13, 2010 11:19 am    Post subject: Reply with quote

A full debug log of the counter stop would definitely help. Do you also get the graphics issue at load?
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Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Mon Dec 13, 2010 12:04 pm    Post subject: Reply with quote

Yes I'll send you this ASAP.
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Ralph [RZ]
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PostPosted: Mon Dec 13, 2010 6:26 pm    Post subject: Reply with quote

Anyone with stability issues, please add this line to jamstix3.ini under the [General] section:

BarIconNotes=0

and see if it helps.
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Junior Jammer
Junior Jammer


Joined: 09 Aug 2009
Posts: 11

PostPosted: Mon Dec 13, 2010 6:40 pm    Post subject: Reply with quote

Ok. Thanks I'll try it.
I don't have the graphic issue though (not sure what the issue is either)
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