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Jamstix 3 RC1 - Now Available
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BoxOfSnoo
Jamologist
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Joined: 13 May 2007
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PostPosted: Sun Dec 13, 2009 9:18 pm    Post subject: Reply with quote

Not sure (Ralph?) but I think the "in the general public" part relates to our discussions. This is a thread specifically about the beta so obviously there shouldn't be any confusion.
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Jason_Spatola
Jammer
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PostPosted: Sun Dec 13, 2009 9:53 pm    Post subject: Reply with quote

Hahaha, you can discuss it in this thread!
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spikey
Jam Meister
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PostPosted: Sun Dec 13, 2009 10:27 pm    Post subject: Reply with quote

Quote:
This is a thread specifically about the beta so obviously there shouldn't be any confusion.



Well, Obviously there is... Laughing



Lets see, we have a discussion on a topic about something that is specifcally talked about beforehand on telling us NOT to be discussing the beta between ourselves, and so these pages of doing just that somehow makes this "obviously" confusion free?

err... got it ; ) Laughing

So if thats the case Im having issues with loading BFd 2 kits.... Razz
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Bagatell_
Jam Meister
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Joined: 29 Jul 2008
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Location: Sierra Nevada, Spain

PostPosted: Mon Dec 14, 2009 4:23 am    Post subject: Reply with quote

spikey wrote:
So if thats the case Im having issues with loading BFd 2 kits.... Razz


Me too. But I'm still not sure if that's down to Jamstix or Live 8.1..as it not a consistent thing.
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Ralph [RZ]
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PostPosted: Mon Dec 14, 2009 8:32 am    Post subject: Reply with quote

Let's clear up the beta discussion confusion. Of course you are free to discuss the beta here in our forum. What we were referring to are statements posted on other forums like "I tested the Jamstix 3 beta and it sucked" or "There is no groove builder in Jamstix 3".

Ocean Drums: we haven't had many requests for a map (if any). Of course if one of you wants to do the work, we'll gladly include the maps.

R Green: we are considering additional part types. In fact, if any of you have more ideas, let them flow.
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Ralph [RZ]
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PostPosted: Mon Dec 14, 2009 8:33 am    Post subject: Reply with quote

arapahoe_1135, I can't find your original post. Send me an email on your JS3 issues, please.
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NathanB_30
Jammer
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PostPosted: Mon Dec 14, 2009 10:35 am    Post subject: Rudiment/Paradiddle Builder??? Reply with quote

Ralph. When can we see more information regarding this feature? Is it just paradiddles or are there other articulations defined to use. If so, how many will there be?
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Ralph [RZ]
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PostPosted: Mon Dec 14, 2009 11:12 am    Post subject: Reply with quote

I won't have final info on the RudimentGen until it is in beta.
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MLC
Junior Jammer
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Joined: 06 Aug 2007
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PostPosted: Mon Dec 14, 2009 2:51 pm    Post subject: Reply with quote

Ralph [RZ] wrote:


Ocean Drums: we haven't had many requests for a map (if any). Of course if one of you wants to do the work, we'll gladly include the maps.



I'm going to have some Ocean Way kits but not until the end of the month. I'll see what I can do then (after I learn how to do it Wink ).

Greg
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Ralph [RZ]
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PostPosted: Mon Dec 14, 2009 9:11 pm    Post subject: Reply with quote

A6 is now out!
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NathanB_30
Jammer
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PostPosted: Mon Dec 14, 2009 9:24 pm    Post subject: Velocity Scaling? Reply with quote

I never really understood what it did. What has the new engine done to remove the need for it? Just curious.
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Ralph [RZ]
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PostPosted: Mon Dec 14, 2009 9:31 pm    Post subject: Reply with quote

Do you mean the velocity scaling? It's just a feature that was hardly used and added unnecessary complexity to the JS2 engine. If alternate scaling is needed at all, it can be achieved through Max/Min Vol. in the kit editor as well as velocity mapping.
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Wolff_man
Jam Meister
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PostPosted: Wed Dec 16, 2009 3:56 am    Post subject: Reply with quote

While on the subject of velocity, will Jamstix 3 have more velocity layers per kit piece than JS2 ?

Its just that i've been using the brush sounds quite a bit lately ( in JS2 ) and find the hats & snare don't seem to have a lot of velocity layers and on the snare in particular seems to jump in level quite a bit between layers.

Or is there something i'm missing in the setup/options that would fix this ?
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Ralph [RZ]
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PostPosted: Wed Dec 16, 2009 8:24 am    Post subject: Reply with quote

The JS3 sounds have anywhere from 4 to 9 velocity layers with up to 6 alternate samples per layer. This has proven to be a good compromise between realism and kit size. The BonzoPak architecture is a good example of what the JS3 kit is aimed at.

The brush kit from the XL Pak is not up to the same standards as BonzoPak or JS3 stock kit. We will have a new brush kit either in JS3 or in a new JazzPak later on.

The volume differences in layers are natural. That's why drums are almost always going through a compressor. JS2/3 gives you an alternative with the velocity mapping in the kit editor. If you use the 'Expanded' mode, you will get higher levels on the lower layers. You can also experiment with raising the 'Min' knob below the mapping instead.
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madmax
Jammer
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Joined: 02 Dec 2005
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Location: Hannover, Germany

PostPosted: Wed Dec 16, 2009 5:32 pm    Post subject: Reply with quote

i downloaded the latest beta. i have not found special option for jamming with midi like in JS1. did i miss something or is JS3 limited in jamming like JS2?
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