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Jamstix & Bidule
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Ralph [RZ]
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PostPosted: Tue Dec 06, 2005 9:43 am    Post subject: Reply with quote

madmax wrote:
i tried the demo-beta version-some things are strange

I will send you a beta demo DLL via PM. See if that fixes any of your issues.

Quote:
is there a way to force jamsticks to play a fill directly via midi cc or note on in jam mode?

You mean trigger a fill on a specific bar from the host? You can do that by assigning a note trigger to the fills in the fill selection dialog and then trigger that note in the host when you need a fill.
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madmax
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PostPosted: Tue Dec 06, 2005 9:52 am    Post subject: Reply with quote

ok, thx,

i will try it in the evening and report tomorrow...

max
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PostPosted: Wed Dec 07, 2005 9:20 am    Post subject: Reply with quote

hello again ralph,

tried your new beta demo and same problem as i described after hitting stop in the host, go to start do not work in jamsticks (from host, when i hit in jamsticks go to start this works).
maybe its an bidule problem, i dont know. thanks for help.
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hansje
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PostPosted: Mon Dec 19, 2005 1:17 pm    Post subject: Reply with quote

I have a similar problem.
When resetting the play position to zero in Bidule (rewind), js rewinds too, but has trouble getting into sync again.
Example:
I'm keyword jamming a 6/8 rhythm in 6/8 time.
When starting from 0.0 all works well.
After a while I hit rewind (in Bidule). Now js rewinds to 0.0 too, but counts 1,2..1,2 a couple of times before geting into 1,2,3,4,5,6 again.
From then on the tempo is ok, but the beat count is offset by a couple of beats.
If I hit stop first, then rewind and then play again, the same thing happens.
If I hit stop first, then rewind, next hit rewind in the js UI and then play again all works ok.

I could possibly work around this using Bidule's excellent parameter-linking feature, but the js transport controls are not available!

So, could you please make these parameters available?

And, now that we're on the subject, could you please expose as many js-internals as possible to the outside world?
I can see a perfect marriage coming from this! Smile
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Ralph [RZ]
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PostPosted: Mon Dec 19, 2005 1:36 pm    Post subject: Reply with quote

We'll look into that...
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Ralph [RZ]
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PostPosted: Mon Dec 19, 2005 1:49 pm    Post subject: Reply with quote

The X8 betas had some 'improved' math code that caused rounding errors that messed up the synch logic for various time sigs. Please see if this Build helps:

http://66.235.201.50/updates/jamstix1756.zip

Thanks!
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hansje
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PostPosted: Mon Dec 19, 2005 2:35 pm    Post subject: Reply with quote

No.
If anything, it made things worse Sad
And -stupid me Embarassed - I've overwritten the old .dll. Any way I could get it back?
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Ralph [RZ]
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PostPosted: Mon Dec 19, 2005 2:38 pm    Post subject: Reply with quote

Which version were you using before? Also, please send me your rzdlog.txt file from the Jamstix directory.
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hansje
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PostPosted: Mon Dec 19, 2005 2:49 pm    Post subject: Reply with quote

I was using the v1.42 update.
No beta just yet. I'm only starting at this.
Mailed you the log file.
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Ralph [RZ]
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PostPosted: Mon Dec 19, 2005 3:30 pm    Post subject: Reply with quote

I'll chew on the log. Please use the 1.42 updater to get you back to your previous version. Thanks!
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Ralph [RZ]
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PostPosted: Mon Dec 19, 2005 4:44 pm    Post subject: Reply with quote

hansje wrote:
No.
If anything, it made things worse Sad

Could you try 1756 again but this time add the line:

SupportTimeSignatureChanges=0

to the [General] section of your jamstix.ini file before loading Jamstix.

Let me know if that helps.
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hansje
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PostPosted: Tue Dec 20, 2005 6:33 pm    Post subject: Reply with quote

Quote:
add the line:

SupportTimeSignatureChanges=0
to the [General] section of your jamstix.ini


I very briefly played with this and it looks like it's better than originally now.
There's still a little confusion at first, but when js catches up, the bar/beat count matches the corresponding bar/beat count in Bidule.

I'll try some more tomorrow.
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hansje
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PostPosted: Wed Dec 21, 2005 11:52 am    Post subject: Reply with quote

OK, I played a little more.
Most of the time, it takes 1 to 3 bars for Jamstix to display the same bar/beat info as Bidule.
Typically the first bar the bar count goes 1,2,1,2,1,2.
Second bar will count 1,2,3,4,5,6 but the bar counter may still be at 1.
Third bar sometimes too. Fourth is usually ok.

I also noticed that when doing <pause><rewind><play>, Jamstix sometimes (but not always) gets it right from beat #1.
When doing <stop><rewind><play> or just <rewind> it's always "wrong" for a short while.
This happens with manual, free or keyword jam alike.
I'm still on b1756 with the extra ini-line.

Hope this helps a bit.

I humbly ask your attention for my original post:
Quote:
I could possibly work around this using Bidule's excellent parameter-linking feature, but the js transport controls are not available!

So, could you please make these parameters available?

And, now that we're on the subject, could you please expose as many js-internals as possible to the outside world?

Any chance of that?
Thanks! Smile
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Ralph [RZ]
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PostPosted: Wed Dec 21, 2005 12:03 pm    Post subject: Reply with quote

hansje wrote:

I could possibly work around this using Bidule's excellent parameter-linking feature, but the js transport controls are not available!
So, could you please make these parameters available?

Do you mean you'd like a VST automation parameter for the rewind button etc. or are we talking MIDI CC?
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hansje
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PostPosted: Wed Dec 21, 2005 12:12 pm    Post subject: Reply with quote

Zauni wrote:

Do you mean you'd like a VST automation parameter for the rewind button etc. or are we talking MIDI CC?

VST automation parameters.
For the transport controls to start with (because it would possibly work around this issue), but really for as many parameters as possible.
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