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Can I add a 2nd Ride to a kit?
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Knopf_
Jamologist
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Joined: 17 Mar 2012
Posts: 158

PostPosted: Wed Jan 08, 2025 3:11 pm    Post subject: Reply with quote

I understand now what you are meaning. Intention was to redirect some normal ride hits to the flat rides. From the few included grooves using the left ride I found in the library for this kit, as they use the edge articulation, I thought it was treated simply as another crash, only that with a light different sound and that is the reason I am not completely sure that those are hits that could be at the normal ride and then redirected. Now, the flat ride at the right is located -at least in the pictures- in such an angle that it would be maybe hard to hit it in the edge (it is too lowered) and with this piece maybe some normal ride hits are redirected by the drummer. I will take a look if I am able to find grooves in the library doing that.

I can try both options for the mapping, or a mix of both, and see what it results. I wish I could do it soon, but I can’t at the moment and for some days I guess.

Thank you, Azimuth.
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Azimuth
Moderator & Beta Team
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Joined: 19 Nov 2010
Posts: 2131

PostPosted: Wed Jan 08, 2025 5:18 pm    Post subject: Reply with quote

Quote:
I understand now what you are meaning. Intention was to redirect some normal ride hits to the flat rides.


Correct, the idea being that Jamstix would be composing the redirected hits properly since they were intended for the JS kit's actual Ride cymbal. You can use this set up as 3 independent Ride cymbals by varying the Amount knobs. If either of the redirect filters is set to 100%, all Ride hits will go to that target. If both are set to 0%, all hits will go to the original Ride cymbal. If you set the Amount knobs of both redirect filters to (X)%, then the Ride hits will be divided up among all 3 targets based upon those settings. but the main thing is that Jamstix is composing the hits for the correct kit piece so it sounds normal. If you have any questions feel free to ask.
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Knopf_
Jamologist
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Joined: 17 Mar 2012
Posts: 158

PostPosted: Wed Jan 08, 2025 5:38 pm    Post subject: Reply with quote

Understood, but if at least the left ride is used as an additional crash and not with ride function, I should program it simply as a crash, I would say. I will investigate a little more the included grooves that use those rides, and analyze what is happening with the normal ride when the flat ones are hit.
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Knopf_
Jamologist
Jamologist


Joined: 17 Mar 2012
Posts: 158

PostPosted: Sat Jan 11, 2025 9:50 pm    Post subject: Reply with quote

Hello Azimuth,

I checked out, but wasn’t able to find an included groove in Jazz Sessions that handles any of the hits on the flat rides as alternative hits for the normal ride, but simply as crashes. And testing with grooves outside the library for Jazz Sessions I realized that the internal mapping of SD3 changes automatically the mapped piece’s name and correct articulation, for example, a groove for rock that uses crash 2, when I load the A New Era kit, that hit is automatically mapped to flat ride 1, articulation edge. But same groove with a rock kit is mapped to a crash. There is no need to remap the piece nor the articulation internally in SD

Moreover, I realized all kits in Jazz Session use at least two rides. There are some with two and some with three. For example, the Bob kit has three rides and uses bell, bow and edge articulations in all of them. The A New Era doesn’t have bells in the flat rides, obviously.

So I think I will map the flat rides from JS simply as crashes, but I will use anyway, additionally, your idea about the redirection (playing with amount) from right hand to use them, additionally, as alternative hits for the normal ride. I think it can give interesting results. I made some tests modifying the internal grooves, changing some of the ride hits to the flats and I like how those variations sound.

Edit: complementing what I said above, I was wondering how could I do to have the flat rides as crashes, using flat ride’s edge articulation and, simultaneously, use them with bow articulation but coming as redirection from the normal ride. And I think here I could apply your second idea of using the jam blocks. That is, I map the jam block to the flat rides’ bow articulation and then set up the redirection of normal ride to the jam blocks. And if not jam block, maybe I can use some splashes that are not used in the kit. Anyway, I think this way can make possible to use the flat rides as light crashes and simultaneously as alternative rides. Sounds great?
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Azimuth
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Joined: 19 Nov 2010
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PostPosted: Sun Jan 12, 2025 3:29 pm    Post subject: Reply with quote

I would just experiment and see what works for you. The only thing I would suggest is to keep in mind that Jamstix is going to be redirecting hits composed for the original limb or Kit piece.
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