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Monsta_Groove Junior Jammer

Joined: 17 Jul 2022 Posts: 6
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Posted: Sun Jul 17, 2022 6:59 pm Post subject: Change when the Snare hits in a Part |
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I have Jamstix 4 Ultimate and have come across a problem that is driving me crazy!
After much trial, error and experimentation I have been able to create a double bass pattern by choosing 'Modern Metal' as the style and 'Lars' as the player which gives me the 'busy' option to turn up to 100%. Other than the occasional dropouts of the kick from time to time, I can usually get it back to being a steady double bass pattern throughout each part.
The problem is the snare doesn't hit when I want it to? The pattern created looks like this:
KKKKsKKKKKKKsKKK
Since I want the snare to hit twice as much, I turn up the snare's 'busy' to 100% giving it a 'q-snare' feel. It creates a pattern like this:
sKKKsKKKsKKKsKKK
I need the snare to hit like this and can't seem to find any way to do it:
KKsKKKsKKKsKKKsK
Things I've tried:
Looked at the 'brain elements' for snare controls and extracted about two dozen of them, one by one, but none would move when the snare hits?
I have also created a kick/snare midi file of this pattern and brought it into JS4 using import and then 'save style', which gives the correct pattern, but eliminates the ability to control the kick/snare 'busy'. This is important because I have those assigned to two expression pedals for live jamming. During each pattern, I use these pedals to increase/decrease the kick and snare to varying degrees of single kicks to full out double kick and to increase the snare to a q-snare pattern on the fly, especially towards the end of a song. I extracted those elements from 'Modern Metal', but they no longer control the kick/snare 'busy'. Moving the controls from 0-100% no longer has an effect.
Anyone got any ideas?
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Tue Jul 19, 2022 7:16 am Post subject: |
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I was thinking about how to do this yesterday after seeing your post and as it stands right now I don't think it's possible. It could be done if the Heavy, Synchro & Neutral sliders in the Kick, Snare and other Grid elements were controllable via CC but unfortunately they aren't. I know the Kicks aren't correct in the 2nd image. If I had lowered the "Neutral" Kick slider they would be.
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Monsta_Groove Junior Jammer

Joined: 17 Jul 2022 Posts: 6
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Posted: Tue Jul 19, 2022 3:18 pm Post subject: |
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Thanks for your reply! Looking at the pics, I played around a bit and that does put the snare in the right place automatically, but no way to control kick and snare 'busy' with the exp pedals.
I did a video showing my setup and exactly what is happening. In it I manually put the snares hits where I want them, but the old ones keep coming back.
Everybody, check it out and any ideas are welcome...
https://streamable.com/3kc9vx |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Tue Jul 19, 2022 3:37 pm Post subject: |
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| I'm watching your video now, to eliminate the "stuttering" when changing settings, turn off "FULL" and leave "AUTO" and "BAR" enabled. Still thinking about how to do what you want. FCB 1010 rocks, doesn't it? |
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Monsta_Groove Junior Jammer

Joined: 17 Jul 2022 Posts: 6
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Posted: Wed Jul 20, 2022 6:29 pm Post subject: |
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AUTO did the trick! I never thought of messing with the those settings. No more stuttering, Thanks!
The FCB1010 is awesome, I just wish it had several more expression pedals...just imagine all the parameters that could be controlled. They need a "bigfoot version" with further-spaced switches for people like me who inadvertently hit two at the same time...lol. Because of that, I don't bank up/down while playing or else I wind up throwing the whole thing out of wack. I just use the 10 on bank 1 which is really 7 parts, since 2 are for Fill Triggers and 1 for Ending.
I'm thinking about getting a small midi controller and mounting it to the front of my guitar. Having more buttons at the tip of my fingers, mmm, the possibilities.
Speaking of, I love JS4's "Fill Trigger" in jamming options. Is there a way I could hand create several different fills or create them with recompose and have the fill trigger pull from those specific fills. If not, I could picture that in the future sometime? Some of the fills it randomly creates are okay and others not so much. I imagine being able to have a folder with an unlimited amount of fills created ahead of time with the option to trigger them either in a specific order or randomly via the fill trigger switch. Ah, dreams.
Would a workaround be to create several new parts, each one a different fill, then trigger those fills between other song parts. In that case, I would use the FCB1010 for 10 different fills and the guitar-mounted controller to trigger the common song parts. I could hit any switch on the FCB1010 randomly and know I'll get a fill I like, even if step on two at the same time! I don't like having RF/TF checked in the song parts because when I let one part play over and over while riffing, the same one RF gets old quick and the TF's don't happen at all in Live Looping mode. |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Wed Jul 20, 2022 7:09 pm Post subject: |
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Have you ever heard of Bome Midi Translator? You can expand the functions you can perform with the FCB1010 exponentially. You can do crazy stuff (with the paid version) of converting midi into keystrokes, mouse movement, scroll wheeling. The free ("Classic") version can do an awful lot of stuff also if you want to get an idea of what is possible. There is a comparison chart on the site showing what the paid vs. free versions can do.
Last edited by Azimuth on Thu Jul 21, 2022 4:43 pm; edited 1 time in total |
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Monsta_Groove Junior Jammer

Joined: 17 Jul 2022 Posts: 6
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Posted: Thu Jul 21, 2022 2:31 pm Post subject: |
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| I never heard of it before. I checked it out and must say, wow, it's impressive. Now I want to get more controllers! |
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d_steinschneider Jam Meister

Joined: 13 Feb 2017 Posts: 78
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Posted: Thu Aug 11, 2022 7:29 am Post subject: |
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I have the FCB1010. I took out the default PROM and replaced it with one from Eureka Sound. They have a mode called IO which is actually much simpler. The expression type pedals are CC 102 and CC 103. The switch pedals are all CC 104 for on and CC 105 for off with the CC value being the number of the pedal. There is also CC 106 and CC 107 with the CC value being the number of the switch control the LED on/off.
I've used it to be able to turn AmpliTube pedals on and off along with controlling Wah and Volume.
Recently I bought Bome Midi Translator Pro so the button pushes can programatically control a Pedal Steel Guitar VI from Wavelore. That is a work in progress. |
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