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Remove Unmapped Pieces

 
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perc_perc
Jammer
Jammer


Joined: 18 Jan 2018
Posts: 41

PostPosted: Thu Feb 25, 2021 8:56 pm    Post subject: Remove Unmapped Pieces Reply with quote

I'm still not quite up to speed on the editing of the jamcussion and jamstix midi maps.

Thank you for the "remove unmapped pieces check box!

My goal is to use a single instance of Jamstix/Jamcussion, routed to Superior Drummer 3, and hear the Jamcussion (in mixer ch 7), and certain ambiences or mixer channels (I like for example adding some hi hat click, or CH8 ambience from Jamstix). Meanwhile I want to MIDI to go into SD3.

I was struggling for about 20 minutes - I had eliminated most of the unwanted Jamcussion MIDI associations. Then, thinking i should have eliminated one of the lingering MIDI signals MIDI Note #105, it wouldn't go away. I kept saving and re-loading, and searching both midi maps for this pervasive #105. LOL. It was because I hadn't selected the "remove unmapped pieces - as soon as I did so that fixed the issue. (i still wish I could send Jamcussion to a separate channel (e.g. 11) but that doesn't seem to be working. There isn't GUI feedback when I hit the Send to Ch, and it seems that sending in the Jamstix Drums effects the Jamcussion and vice versa - at least my Jamcussion was still being sent even though SD3 is showing only receiving on CH 10. )
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