Rayzoon Technologies LLC Forum Index Rayzoon Technologies LLC
Official Online Community & Support
 
Rayzoon Web Site

 FAQFAQ   SearchSearch   http://rayzoon.com/v-web/bulletin/bb/lm.phpMemberlist   UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 

Kits vs mappings/drumstick kit piece

 
Post new topic   Reply to topic    Rayzoon Technologies LLC Forum Index -> Jamstix - General
View previous topic :: View next topic  
Author Message
gmon72
Grand Master Jam
Grand Master Jam


Joined: 02 Mar 2005
Posts: 207

PostPosted: Thu Jan 31, 2019 9:26 am    Post subject: Kits vs mappings/drumstick kit piece Reply with quote

I had posted this in the BFD thread but it might have been buried a bit. Curious as to others thoughts.

After reading the BFD kit thread, I made a custom kit based on Platinum Samples Evil Drums.

Doing this brought up a few questions mainly around work flow and one about drum sticks!

1) I have pretty much used mappings instead of custom kits with the thought being that I can create a song and change out VSTis and just change the mapping. If one changes a kit to another kit with different drums and/or articulations will the brain adjust at all to this or does will parts not play if the newly loaded kit has less pieces/articulations.

a) any thoughts on custom kits vs. MIDI mapping methods?

2) I started out with the MIDI template kit and went through and adjusted for the Platinum Samples Kits. A few things I observed -

a) Using Cubase 10 and BFD3 and starting from scratch, the MIDI notes were 2 octaves lower than what I set in JS. I found an older thread that suggested turning on Yamaha pitch convention and that indeed made the notes right, but will this have an impact on other kits/mappings?

b) The Platinum Samples Evil Drums kits/presets don't have drum sticks to do the count in. I noticed that I cannot remove that kitpiece/articulation from the kit and see that the during the intro that the brain was trying to play the sticks as a count in. Should I map that to the rimshot or side stick (or will that mess up the rimshot or side stick)? I can test more tonight but I don't know the implications of doing that.

3) Is going through the Kit GUI and assigning each articulation via the select note, assign button the only way to create the kits? Any shortcuts or other ways to make kits a bit faster (moreso useful to crazy people who have way too many drum VSTis Smile )

I have to say every time I dig a little deeper into JS, it is such a fun experience. Awesome plugin all the way around.
Back to top
View user's profile Send private message
Ralph [RZ]
Site Admin
Site Admin


Joined: 02 Jan 2008
Posts: 13332

PostPosted: Thu Jan 31, 2019 1:55 pm    Post subject: Re: Kits vs mappings/drumstick kit piece Reply with quote

gmon72 wrote:

1) I have pretty much used mappings instead of custom kits with the thought being that I can create a song and change out VSTis and just change the mapping. If one changes a kit to another kit with different drums and/or articulations will the brain adjust at all to this or does will parts not play if the newly loaded kit has less pieces/articulations.

Yes, but you must check 'Add Missing Pieces' and 'Remove Unmapped Pieces' to ensure proper alignment of pieces with the 3rd party plugin. The brain will adjust to the pieces available automatically. I believe custom kits and mappings both have their purpose but mappings are more flexible for plugin changes as you stated.

gmon72 wrote:

Using Cubase 10 and BFD3 and starting from scratch, the MIDI notes were 2 octaves lower than what I set in JS. I found an older thread that suggested turning on Yamaha pitch convention and that indeed made the notes right, but will this have an impact on other kits/mappings?

No impact, it is just a visual change.

gmon72 wrote:

I noticed that I cannot remove that kitpiece/articulation from the kit and see that the during the intro that the brain was trying to play the sticks as a count in. Should I map that to the rimshot or side stick (or will that mess up the rimshot or side stick)? I can test more tonight but I don't know the implications of doing that.

Two options:

a) change the 'Style' in the Intro part to 'Hats'
b) select 'Drumsticks' in the piece list of the kit editor, click its sound name and select 'Remove kit piece' to remove the sticks. If you keep the Intro style at drumsticks, Jamstix will use snare sidestick instead.

gmon72 wrote:

3) Is going through the Kit GUI and assigning each articulation via the select note, assign button the only way to create the kits? Any shortcuts or other ways to make kits a bit faster (moreso useful to crazy people who have way too many drum VSTis Smile )

Check out Kit Menu -> MIDI Key & Linkage Editor for a faster way to just alter MIDI keys.
_________________
Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com
Back to top
View user's profile Send private message Send e-mail
gmon72
Grand Master Jam
Grand Master Jam


Joined: 02 Mar 2005
Posts: 207

PostPosted: Thu Jan 31, 2019 3:50 pm    Post subject: Reply with quote

Thanks Ralph! I thought I couldn't remove the drumsticks as a kit piece. I'll be able to try again this weekend.
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Rayzoon Technologies LLC Forum Index -> Jamstix - General All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2002 phpBB Group