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MIDIMaps : GM and GM2

 
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DarkStar
Jam Meister
Jam Meister


Joined: 24 Nov 2006
Posts: 99

PostPosted: Mon Jan 14, 2019 8:36 am    Post subject: MIDIMaps : GM and GM2 Reply with quote

Looking at those 2 MIDImaps, I see:

Code:
1=38      ;Snare
2=37      ;Snare Side
...
38=38      ;Snare Center

Is that first Snare line a typo? I cannot see a 1= line in the other MIDmaps (edit: I've just seen it in EZDrummer.mdmap).

If it is by design, then how do the two snare lines, driven by MIDI note #38, work?

Also, is there any difference between the Input and Output maps, other than their placement in folders?
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Ralph [RZ]
Site Admin
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Fri Jan 18, 2019 11:22 am    Post subject: Re: MIDIMaps : GM and GM2 Reply with quote

DarkStar wrote:

If it is by design, then how do the two snare lines, driven by MIDI note #38, work?

When Jamstix plays internal sound 1 (general snare head hit), it will output key #38 to MIDI and if it plays internal sound 38 (snare center hit), it will also output #38 to MIDI.

Quote:

Also, is there any difference between the Input and Output maps, other than their placement in folders?

Usually it's just placement.
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DarkStar
Jam Meister
Jam Meister


Joined: 24 Nov 2006
Posts: 99

PostPosted: Fri Jan 18, 2019 1:31 pm    Post subject: Reply with quote

Ah ha, thank you. Smile

Is there a complete list of internal sound s somewhere? I had looked in Jamstix.mdmap as I thought that that might include them all.
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Azimuth
Moderator & Beta Team
Moderator & Beta Team


Joined: 19 Nov 2010
Posts: 2131

PostPosted: Fri Jan 18, 2019 10:21 pm    Post subject: Reply with quote

Courtesy of Ralph when I asked:

pKick=0;
pSnare=1;
pSnareSide=2;
pSnareBounce=3;
pSnareRim=4;
pSnareBrushMuted=5;
pSnareBrushing=6;
pSnareRimHit=7;

pHH=8;
pHHFootClose=9;
pHHFootSplash=10;
pHHBell=11;

pRide=12;
pRideBell=13;

pCrash1=15;
pCrash2=16;
pCrash3=17;
pCrash4=18;

pSplash1=19;
pSplash2=20;
pSplash3=21;

pChina1=22;
pChina2=23;
pChina3=24;
pChina4=25;

pTom1=27;
pTom2=28;
pTom3=29;
pTom4=30;
pTom5=31;

pJamHi=32;
pJamLo=33;
pChimes=34;
pCowbell=35;
pTambourine=36;
pDrumstick=37;

pSnareL=38;
pSnareR=39;
pTom1L=40;
pTom1R=41;
pTom2L=42;
pTom2R=43;
pTom3L=44;
pTom3R=45;
pTom4L=46;
pTom4R=47;
pTom5L=48;
pTom5R=49;

pHH0=50;
pHH25=51;
pHH50=52;
pHH75=53;
pHH100=54;

pChoke=55;

pEggShaker=56;
pMetalShaker=57;

//JAMCUSSION
pDrum1Bass=58;
pDrum1Medium=59;
pDrum1Rim=60;
pDrum1Muted=61;

pDrum2Bass=62;
pDrum2Medium=63;
pDrum2Rim=64;
pDrum2Muted=65;

pDrum3Bass=66;
pDrum3Medium=67;
pDrum3Rim=68;
pDrum3Muted=69;

pDrum4Bass=70;
pDrum4Medium=71;
pDrum4Rim=72;
pDrum4Muted=73;

pPerc1=74;
pPerc1A=75;
pPerc2=76;
pPerc2A=77;
pPerc3=78;
pPerc3A=79;
pPerc4=80;
pPerc4A=81;
pPerc5=82;
pPerc5A=83;
pPerc6=84;
pPerc6A=85;

pPerc7=86;
pPerc7A=87;
pPerc8=88;
pPerc8A=89;
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DarkStar
Jam Meister
Jam Meister


Joined: 24 Nov 2006
Posts: 99

PostPosted: Sat Jan 19, 2019 8:35 am    Post subject: Reply with quote

Thank you.
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lunker
Jammer
Jammer


Joined: 16 May 2008
Posts: 44

PostPosted: Wed Feb 27, 2019 10:12 am    Post subject: Reply with quote

This is worth printing and keeping with the manual.

Thanks!
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perc_perc
Jammer
Jammer


Joined: 18 Jan 2018
Posts: 41

PostPosted: Sat Mar 02, 2019 8:59 pm    Post subject: Reply with quote

agree with you. should be in the manual. I looked for it as well.
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DarkStar
Jam Meister
Jam Meister


Joined: 24 Nov 2006
Posts: 99

PostPosted: Tue Mar 05, 2019 9:13 am    Post subject: Reply with quote

lunker wrote:
This is worth printing and keeping with the manual.

Thanks!

Or, better, including IN the manual.
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Ralph [RZ]
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PostPosted: Tue Mar 05, 2019 9:30 am    Post subject: Reply with quote

It will be in the manual soon with full piece names and usage remarks.
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Ralph [RZ]
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PostPosted: Tue Mar 05, 2019 11:38 am    Post subject: Reply with quote

The IDs have been added as Appendix B in the manual for 4.3.0 RC1. Simply run the manager to update.
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