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Jamstix 4.4.3 Beta 3 (macOS) is now available
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Dewdman42
Grand Master Jam
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Joined: 24 Aug 2006
Posts: 326

PostPosted: Mon Dec 10, 2018 5:37 pm    Post subject: Reply with quote

Dewdman42 wrote:
I had no idea it was even possible to adjust the sound of the kits in those files, beyond what is possible in the UI. Or am i misunderstand that now?

The sound in the JS4 kits is done completely via the controls in the JS4 GUI: EQ, compression, volume envelopes.
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Dewdman42
Grand Master Jam
Grand Master Jam


Joined: 24 Aug 2006
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PostPosted: Mon Dec 10, 2018 6:00 pm    Post subject: Reply with quote

roger that. For some reason your replies are coming onto the board as if they are from me. Wink weird.

Anyway, thanks, I see now, all is clear. I do like the new kit settings, but I also like the old ones in their own way..
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Ralph [RZ]
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PostPosted: Mon Dec 10, 2018 6:11 pm    Post subject: Reply with quote

I may have hit 'Edit' instead of 'Reply'. Sorry about that Embarassed
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Dewdman42
Grand Master Jam
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Joined: 24 Aug 2006
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PostPosted: Mon Dec 10, 2018 6:34 pm    Post subject: Reply with quote

another thing that would be helpful is if you compile an AU-MFX version of the plugin, in addition to the AUi. My understanding is that this is literally as simple as changing one line of code that specifies the "type" and compiling it.

When used as an AU-MFX, then all audio is ignored, so a more ideal version of the AU-MFX would disable audio functions also just to avoid any unneccessary calculations or confusion.

This would make it very easy in LogicPro to route the midi output to other drum plugins such as SSD5, etc..

Right now, the only way it can be done that I can see is by using Plogue Bidule or some other plugin sub-hoster in order to get midi out from the VST plugin and send to next instrument.
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Dewdman42
Grand Master Jam
Grand Master Jam


Joined: 24 Aug 2006
Posts: 326

PostPosted: Mon Dec 10, 2018 6:41 pm    Post subject: Reply with quote

another problem with the beta...when using JS4 inside BlueCatAudio Patchworks, (in order to route midi to another plugin), every click of the mouse causes the gui to go entirely blank (white), clicking again, brings back the gui. So if you click on a button, the gui goes blank, then you have to click on the white area hoping you aren't accidentally hitting a button, so that the gui will repaint itself.

This only seems to be happening inside BlueCatAudio Patchworks, which happens to be very useful for Jamstix inside LogicPro in order to route the midi.

Perhaps you and the author of Patchworks can figure out why. This used to happen with JS3 too.
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Dewdman42
Grand Master Jam
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Joined: 24 Aug 2006
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PostPosted: Mon Dec 10, 2018 7:16 pm    Post subject: Reply with quote

Dewdman42 wrote:
another problem with the beta...when using JS4 inside BlueCatAudio Patchworks, (in order to route midi to another plugin), every click of the mouse causes the gui to go entirely blank (white), clicking again, brings back the gui. So if you click on a button, the gui goes blank, then you have to click on the white area hoping you aren't accidentally hitting a button, so that the gui will repaint itself.

This only seems to be happening inside BlueCatAudio Patchworks, which happens to be very useful for Jamstix inside LogicPro in order to route the midi.

Perhaps you and the author of Patchworks can figure out why. This used to happen with JS3 too.


This also appears to happen when JS4 is used inside Image-Line Minihost modular, which is the only free solution I know of to connect JS4 to another drum plugin inside LogicPro.
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Nigo
Jammer
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Joined: 10 Mar 2007
Posts: 31

PostPosted: Wed Dec 12, 2018 1:45 pm    Post subject: 32 vs 64 bit Reply with quote

High Sierra is warning me that only 64 bit apps are supported in the future.

I might have missed a post on this, but will this be addressed?

For now and for me it’s working because I’m stuck with high Sierra because my Mac is too old to update to Mojave.
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Ralph [RZ]
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PostPosted: Wed Dec 12, 2018 1:52 pm    Post subject: Reply with quote

We still have 32-bit code in the macOS version until about Summer 2019 when it will completely transition to 64-bit.
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Nigo
Jammer
Jammer


Joined: 10 Mar 2007
Posts: 31

PostPosted: Wed Dec 12, 2018 1:52 pm    Post subject: Insert new part menu Reply with quote

This menu has two items saying insert new part after or before. Then below these there are several types of parts to select from.

I suggest that these are combined. Hovering over a part type in this list should unfold an “insert before”/“insert after” sub menu.

As it is now I can select a part type, but not where it goes. Or I can select a non-defined part and where it should go.
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Nigo
Jammer
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PostPosted: Wed Dec 12, 2018 1:55 pm    Post subject: Reply with quote

Ralph [RZ] wrote:
We still have 32-bit code in the macOS version until about Summer 2019 when it will completely transition to 64-bit.


Great. Thanks Smile

(No problem for me - I can’t afford a new Mac before that anyway)
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Dewdman42
Grand Master Jam
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PostPosted: Wed Dec 12, 2018 10:09 pm    Post subject: Reply with quote

Thanks for letting us know about the 32bit code. I will hold off on upgrading from Sierra a little longer still
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robojam_
Jammer
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Joined: 24 Aug 2008
Posts: 45

PostPosted: Sat Dec 15, 2018 11:19 am    Post subject: Reply with quote

Ralph [RZ] wrote:
We still have 32-bit code in the macOS version until about Summer 2019 when it will completely transition to 64-bit.

Is the 32-bit code related to the 3D lag that others have noted?

If so, would it be possible to compile a fully 64-bit version without the 3D representation of the kits until the third-party framework is updated?

I'm on Mojave already, so not sure what kind of issues I might get if I install the beta or the final release - have you tested on Mojave?
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thats_rayor
Junior Jammer
Junior Jammer


Joined: 17 Dec 2015
Posts: 13

PostPosted: Sun Dec 16, 2018 5:57 pm    Post subject: Reply with quote

Dewdman42 wrote:
another thing that would be helpful is if you compile an AU-MFX version of the plugin, in addition to the AUi. My understanding is that this is literally as simple as changing one line of code that specifies the "type" and compiling it.

When used as an AU-MFX, then all audio is ignored, so a more ideal version of the AU-MFX would disable audio functions also just to avoid any unneccessary calculations or confusion.

This would make it very easy in LogicPro to route the midi output to other drum plugins such as SSD5, etc..


+1 to this request

Congratulations Ralph! I've been looking forward to this release since the Windows version was announced. Keen to get stuck in and see what this beast is capable of. Twisted Evil
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Twist_1
Junior Jammer
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Joined: 23 Dec 2015
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PostPosted: Mon Dec 17, 2018 7:24 am    Post subject: Reply with quote

I've downloaded and installed JS4 through JSManager. How do I load it in Logic X?

I only see JS3 in my instruments section.
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Nigo
Jammer
Jammer


Joined: 10 Mar 2007
Posts: 31

PostPosted: Tue Dec 18, 2018 3:59 pm    Post subject: Reply with quote

Twist_1 wrote:
I've downloaded and installed JS4 through JSManager. How do I load it in Logic X?

I only see JS3 in my instruments section.


I had to restart my mac. There’s a bug (feature?) in Logic so new plug-ins are not registered until you restart.
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