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Jamstix 3.5 RC1 (VST/32, VST/64, RTAS/32) Available
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Fri Jul 20, 2012 5:49 pm    Post subject: Reply with quote

Hi Ralph,

I have been having a lot of issues loading the default songs on the new version. I figured that I messed something up, so I reinstalled everything from scratch (including all of my .rxp2 files), and can easiliy replicate the issue.

Sometimes when I load a song, it hangs StudioOne Pro v2.06. JS doesn't hang though, it's like it just won't pass contral back to the host. If I then reload the song, it works fine about 75 percent of the time. When it doesn't, it's either another hang (and song reload), or the song loads but only the bass drum will play. When the latter happens, I can reload the kit (instead of the whole song), and it usually works fine after that.

Again, I'm working with a completely clean installation now, no modifications to the UI, and I have used the interface to reload the kits, drummers, etc...please let me know if you need more data to help figure out what's happeining. One last thing...since I have reloaded everything, the voices count is working fine!

[edit: I have discovered that anytime it hangs, I can clear it by just reloading the kit. This appears to pass back control to the host consistently, and the song plays just fine.]

Thanks in advance,
G
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Fri Jul 20, 2012 7:05 pm    Post subject: Reply with quote

Update: Just to show you how much I love JS - although I wish that I had JC too, and my love was complete ;0) - I have been working on the beta for most of my day off today, and have managed to successfully convert the silver skin perfectly, and discovered that a kit reload is not required to pass control back to the host as mentioned below (if it hangs)...all you need to do is click the kit as though you were going to load it, then cancel. Also, if the kit only plays the bass drum, it's because "downmix" got de-selected when the kit loaded (seems random). Clicking it back on (or mapping the routing to your host), fixes that too. I hope that this info helps you to make JS perfect (although it already is in my mind).

May I link the modified skin for others to use, or perhaps you could host it Ralph?

Take care,
G

Photo_G wrote:
Hi Ralph,

I have been having a lot of issues loading the default songs on the new version. I figured that I messed something up, so I reinstalled everything from scratch (including all of my .rxp2 files), and can easiliy replicate the issue.

Sometimes when I load a song, it hangs StudioOne Pro v2.06. JS doesn't hang though, it's like it just won't pass contral back to the host. If I then reload the song, it works fine about 75 percent of the time. When it doesn't, it's either another hang (and song reload), or the song loads but only the bass drum will play. When the latter happens, I can reload the kit (instead of the whole song), and it usually works fine after that.

Again, I'm working with a completely clean installation now, no modifications to the UI, and I have used the interface to reload the kits, drummers, etc...please let me know if you need more data to help figure out what's happeining. One last thing...since I have reloaded everything, the voices count is working fine!

[edit: I have discovered that anytime it hangs, I can clear it by just reloading the kit. This appears to pass back control to the host consistently, and the song plays just fine.]

Thanks in advance,
G
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Fri Jul 20, 2012 10:24 pm    Post subject: Reply with quote

Accidental duplicate post removed....

Embarassed


Last edited by Photo_G on Sat Jul 21, 2012 7:56 am; edited 2 times in total
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out
Jammer
Jammer


Joined: 21 Apr 2008
Posts: 23

PostPosted: Sat Jul 21, 2012 12:48 am    Post subject: Reply with quote

UPDATE: Ralph - FYI, I've been using it tonight in Cubase 6.5 with any of the previously expressed issues...aside from the "add" option still doing nothing. Smile

Anyway, looks like the address and freezing things must have something to do with Reaper.
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 9:01 am    Post subject: Reply with quote

Ralph,

I'm getting a lot of CPU spikes that I don't see on v3.3. I have increased the audio buffer to 256 samples (Studio One Pro v2.06 show 18.6 ms latency in), and it still occurs. It doesn't happen as much if I turn off LoD, but it still does spike some, unless I turn Dynamic Realism down to about halfway...then it only happens once per preloaded song (interestingly, always nead the end). How many articulation layers are in play at 50% Dynamic Realism?

Thanks again,
G
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pwal
Junior Jammer
Junior Jammer


Joined: 01 Dec 2005
Posts: 11

PostPosted: Sat Jul 21, 2012 9:08 am    Post subject: Reply with quote

hi ralph, beta9, win7sp1x64, studio one 2.0.6, midi jam does not produce midi out (from host midi) although if i click the kit elements in the gui it does produce midi out... any ideas? thx p
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 9:13 am    Post subject: Reply with quote

Ralph,

I would like to request Win x64 AudioM8, because Studio One doesn't support routing audio into an instrument track.

Thanks in advance,
G
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pwal
Junior Jammer
Junior Jammer


Joined: 01 Dec 2005
Posts: 11

PostPosted: Sat Jul 21, 2012 9:17 am    Post subject: Reply with quote

hi photo_g, i'd rather have js appear as a send option in studio one, keeping it to a single plugin? thoughts? p
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pwal
Junior Jammer
Junior Jammer


Joined: 01 Dec 2005
Posts: 11

PostPosted: Sat Jul 21, 2012 9:41 am    Post subject: Reply with quote

hi, same story in live 8.14b3 - clicking gui elements produces midi out but not reacting to any midi in... p
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 12:38 pm    Post subject: Reply with quote

Hi,

It's probably unlikely that Presonus will add this capability, whereas Ralph said to request it if we want it (in his readme file). Maybe we could get x64 AudioM8 and still be able to receive audio from hosts that route it in. That way everyone wins! Very Happy

G

pwal wrote:
hi photo_g, i'd rather have js appear as a send option in studio one, keeping it to a single plugin? thoughts? p
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pwal
Junior Jammer
Junior Jammer


Joined: 01 Dec 2005
Posts: 11

PostPosted: Sat Jul 21, 2012 12:57 pm    Post subject: Reply with quote

studio one already has the capability, in vst 3 Smile
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 1:51 pm    Post subject: Reply with quote

Ah, so if JS was VST 3 it might be made so that we see a sidechain in our sends? Ralph, any chance of this happening?

G

pwal wrote:
studio one already has the capability, in vst 3 Smile
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Ralph [RZ]
Site Admin
Site Admin


Joined: 02 Jan 2008
Posts: 13332

PostPosted: Sat Jul 21, 2012 1:52 pm    Post subject: Reply with quote

Beta 10 will be out soon with 64-bit audioM8 AND direct audio-in capability.
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Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 2:17 pm    Post subject: Reply with quote

Woohooo!!!!
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Photo_G
Jam Meister
Jam Meister


Joined: 26 Dec 2009
Posts: 63

PostPosted: Sat Jul 21, 2012 8:28 pm    Post subject: Reply with quote

@pwal: See if "MIDI Play In Jam" is selected in the General Options.

G

pwal wrote:
hi, same story in live 8.14b3 - clicking gui elements produces midi out but not reacting to any midi in... p
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