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Keith Moon kit.

 
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Chuck_5000
Jammer
Jammer


Joined: 10 Apr 2011
Posts: 21

PostPosted: Sat Jun 16, 2012 11:45 pm    Post subject: Keith Moon kit. Reply with quote

Is there a Keith Moon type kit with the AI pak. I'm talking about a kit with about 10 to 15 toms and a crash cymbal instead of a hi-hat. I was just wondering because I don't see anything like that with just JS 3. I could be overlooking it though due to the vast selection of kits it already comes with.
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Bagatell_
Jam Meister
Jam Meister


Joined: 29 Jul 2008
Posts: 85
Location: Sierra Nevada, Spain

PostPosted: Sun Jun 17, 2012 2:10 am    Post subject: Reply with quote

http://www.thewho.net/whotabs/gear/drums/moondrums.html Laughing
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Ralph [RZ]
Site Admin
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Mon Jun 18, 2012 8:36 am    Post subject: Reply with quote

We're looking at expanding the JS kit layout to support 2 bass drums, 2 snare drums and more toms for version 4.
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Ralph Zeuner
Rayzoon Technologies LLC
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Chuck_5000
Jammer
Jammer


Joined: 10 Apr 2011
Posts: 21

PostPosted: Thu Jun 21, 2012 12:09 am    Post subject: Reply with quote

Cool. Looking forward to it. Since you mention it, in version 4, is there going to be some way to sub different drum types. I'm talking about switching out a kick drum with a cowbell or something like that. I'm just saying because sometimes you like the groove of the...say floor tom, but would rather it be a ride cymbal or wood block. Anywho, love your product. I find it to be WAY more flexible than all other virtual drum software out there now Very Happy
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Ralph [RZ]
Site Admin
Site Admin


Joined: 02 Jan 2008
Posts: 13332

PostPosted: Thu Jun 21, 2012 8:01 am    Post subject: Reply with quote

Chuck_5000 wrote:
Cool. Looking forward to it. Since you mention it, in version 4, is there going to be some way to sub different drum types. I'm talking about switching out a kick drum with a cowbell or something like that. I'm just saying because sometimes you like the groove of the...say floor tom, but would rather it be a ride cymbal or wood block.


Two ways:

a) Just load the Cowbell into the kick slot by clicking on the sound name in the kit editor and having 'FILTER' unchecked in the dialog box.

OR

b) Use 'Redirection' in the brain. It does not support Cowbell at the moment but we may expand this in JS4.
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Chuck_5000
Jammer
Jammer


Joined: 10 Apr 2011
Posts: 21

PostPosted: Fri Jun 22, 2012 2:23 pm    Post subject: Reply with quote

Thanks for the help. I really need to spend more time with it, or watch all the tutorials duh! Idea
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