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Jamstix 3.5 RC1 (VST/32, VST/64, RTAS/32) Available
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Ralph [RZ]
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PostPosted: Mon Jun 18, 2012 10:27 am    Post subject: Jamstix 3.5 RC1 (VST/32, VST/64, RTAS/32) Available Reply with quote

If you are interested in helping us test the next update, please go to your personal download page and download this release candidate. Unlike the Betas, this will replace your current Jamstix 3.3 installation so a backup is highly recommened. Please also read the pre-install notes that installer will show you for more information.

Changes From Jamstix 3.5 Beta 13

  • DLL name and VST-ID now match Jamstix 3.3 so this is a true updater.
  • fixed vertical popup menu placement
  • fixed 'Enable Limb Controls' resetting to always on
  • fixed arm speed control not resetting

Changes From Jamstix 3.5 Beta 12

  • reduced GUI CPU usage on menus and lists
  • fixed audioM8 20087 error
  • improved AVLM sample selection logic
  • fixed list index error when accessing part menus after removing the last part
  • brain randomizer no longer affects feel settings
  • fixed LOAD/SAVE buttons in controller mapping dialog
  • sliders now have mouse wheel support (mixer and brain)

Changes From Jamstix 3.5 Beta 10

  • added KMAP files for 'Load Key Map'
  • fixed problems with brain menu 'Add' function
  • fixed bar editor display skipping notes under certain circumstances
  • clicking on 'Structure' label in song builder now opens a dialog box to edit the structure
  • ESC and ENTER keys now work in all dialog boxes and popup windows
  • fixed error when removing all kit pieces under certain circumstances
  • fixed error when right-clicking on groove importer format selection box
  • various minor fixes

Changes From Jamstix 3.5 Beta 9

  • audioM8 now available again
  • reduced interface CPU usage in song mode
  • added 'Load Key Map' and 'Save Key Map' to kit menu to easily apply key layouts for 3rd party plugins
  • replaced sub-host mappings with new versions using MIDI output
  • fixed duplication of 'change sound' sub-menu items when using the menu repeatedly
  • added missing brain menu "Add" structure files
  • fixed MIDI CC output being skipped

Changes From Jamstix 3.5 Beta 7

  • fixed 'is not a valid integer' error when using JS in large RAM projects
  • pressing space bar will now return keyboard focus to the host
  • fixed some style presets not loading/composing
  • fixed some intermediate storage operations requiring admin access (IM.DAT error)
  • 'Route To Plugin' in kit context menu renamed to 'MIDI Output Only'
  • fixed 'Paste New Part (After)' function in part menu

Changes From Jamstix 3.5 Beta 6

  • fixed errors for non-US decimal separator setups
  • fixed 'Last Bar Only' in 'Intro' style not saving its state
  • fixed AV error when moving mouse over brain rapidly while loading quickstart song from wizard

Changes From Jamstix 3.5 Beta 4

  • fixed interface errors (i.e PREVIEW loop button not working right)
  • fixed various GUI access violations for some users/hosts
  • fixed minor audio engine errors

Changes From Jamstix 3.5 Beta 3

  • fixed various sound and interface problems when host sets up less audio outputs than expected
  • fixed interface problems when Jamstix is 'Stay-on-Top' in the host
  • Jamstix no longer requires admin privileges
  • fixed keyboard focus taken from host

Changes From Jamstix 3.3

  • native 64-bit host support
  • updated interface
  • audioM8 replaced with direct audio input analysis
  • subhosting removed due to complexities with future OSX and RTAS versions, use MIDI Out instead

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Ralph Zeuner
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Last edited by Ralph [RZ] on Mon Nov 19, 2012 10:59 am; edited 12 times in total
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Tab_Sel
Junior Jammer
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Joined: 04 Feb 2012
Posts: 19

PostPosted: Mon Jun 18, 2012 2:25 pm    Post subject: Reply with quote

Installation:

The installer only works, when the folder I want the dll to be installed to already exists. Creating new folders with the installer doesn't work.

The readme said I should place the auth file where the dll is. However the plug says it can't find the auth in the program (x86) folder...

It's either x86 or x64 for both, I'd say: when the dll is a x64 dll, the program install shall be in a x64 path, too...?
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RhythmicallyChallenged
Jam Meister
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Joined: 19 Apr 2008
Posts: 63

PostPosted: Mon Jun 18, 2012 2:26 pm    Post subject: Reply with quote

I'm having to run Cubase as Administrator, otherwise the GUI doesn't initialise and I just get a white box with the text "Error initializing plugin (). Check link file C:\Users\<my-username>\Documents or reinstall Jamstix."
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Nathan_Barton
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Joined: 22 Jul 2008
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PostPosted: Mon Jun 18, 2012 2:50 pm    Post subject: Reply with quote

So what is the difference, if any, between Audio M8 and the direct audio input analysis? Is there any sort of look ahead feature?
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Ralph [RZ]
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PostPosted: Tue Jun 19, 2012 10:37 am    Post subject: Reply with quote

Nathan_Barton wrote:
So what is the difference, if any, between Audio M8 and the direct audio input analysis? Is there any sort of look ahead feature?

Only difference is an additional smoothing algorithm we implemented in JS3.5
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Nathan_Barton
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PostPosted: Tue Jun 19, 2012 11:06 am    Post subject: Reply with quote

So how does it work? Does it use the audio input levels from my sound card? can it use the output of a specific track in my sequencer?
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Ralph [RZ]
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PostPosted: Tue Jun 19, 2012 11:16 am    Post subject: Reply with quote

It analyzes the audio sent by the host. If you enable your sound card input as the input of a track then it will be sent to JS. Depending on your host you can also add JS to a bus track that gets a submixed audio signal from other tracks.
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Nathan_Barton
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PostPosted: Tue Jun 19, 2012 11:27 am    Post subject: Reply with quote

Sorry Ralph- Trying to wrap my head around it. So if I drop JS in the track bin in Sonar X1 for a bass track. I then set up a separate track to receive the audio out from JS, it will analyze the source input from the bass track and adjust the velocity?
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Azimuth
Moderator & Beta Team
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Joined: 19 Nov 2010
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PostPosted: Tue Jun 19, 2012 12:17 pm    Post subject: Reply with quote

Ralph just got home from a 13 hr. shift so I can't test extensively but 2 things I noticed right off:

1) 3.5 x64 Beta creates 1 vsti track + 16 stereo send tracks instead of 1 vsti track and 8 stereo send tracks in Reaper like 3.3 did. :CORRECTED

2) 'Adding Cymbal Wash' and similar functions in the tick menu causes the GUI to become unresponsive. I'll do some more testing tomorrow. :MY FAULT

The new GUI is great. I really like that the player and style elements are differentiated by color now. Kudos to your graphics team/person, whatever the case may be.


Last edited by Azimuth on Sat Jul 28, 2012 1:52 pm; edited 3 times in total
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Ralph [RZ]
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PostPosted: Tue Jun 19, 2012 12:29 pm    Post subject: Reply with quote

a_zimuth wrote:

1) 3.5 x64 Beta creates 1 vsti track + 16 stereo send tracks instead of 1 vsti track and 8 stereo send tracks in Reaper like 3.3 did.

I'll check that out.

a_zimuth wrote:

2) 'Adding Cymbal Wash' and similar functions in the tick menu causes the GUI to become unresponsive. I'll do some more testing tomorrow.

Sounds like you have JS stay-on-top in which case there is likely a dialog box hidden behind it. Alt-tab to see it and continue or, better yet, disable stay-on-top for JS.
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jpettit
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PostPosted: Tue Jun 19, 2012 2:50 pm    Post subject: Initial testing on Studio One V2.06 Reply with quote

Initial testing on Studio One V2.06

1) install was a bit rough. after manually copy over the license file, I got a few access violations from JS3. It refused to follow the host clock and 1 Studio One hang. Restarting studio one seem to solve most if not all of that behavior.
2) I started to play with JS3 driving other VSTi drum modules like BFD2 or EZdrummer and noticed the following: If I load a drum set that was intended to drive an external module ( like BFD2) ( I realize that this is not really an option with the 64 bit beta, but was striving to get drum key maps to better line up with the external modules) anyway... BUG: after loading BFD2 as a set JS3 turns off its sounds, but when re-selecting an Internal JS3 drum-set it does not output sound anymore. It takes a reboot of the host to get it to come back.

If hosting will not be part of JS3 64bit, can we get an un-load all JS3 drums and just load the proper external drum set mapping?

Thanks


Last edited by jpettit on Tue Jun 19, 2012 5:36 pm; edited 1 time in total
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Ralph [RZ]
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PostPosted: Tue Jun 19, 2012 2:57 pm    Post subject: Reply with quote

Thanks, I'll check that out.
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craig_glenn
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PostPosted: Tue Jun 19, 2012 3:24 pm    Post subject: Reply with quote

awesome thanks Ralph! Will run it see how it goes! looking forward to it!
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Azimuth
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Joined: 19 Nov 2010
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PostPosted: Tue Jun 19, 2012 9:38 pm    Post subject: Reply with quote

Hi Ralph,

I didn't have Jamstix pinned on top but I found that I was trying to use tick menu incorrectly. I wasn't highlighting a cell FIRST and then adding a snare roll or cymbal crescendo. Why this was causing Jamstix to lock up I don't know but since I started using the function correctly I haven't been able to recreate the problem even when doing it incorrectly. Sorry for the false alarm.

I did uncover another problem while trying to solve the previous one however. If I use the Bar Preview, once activated it cannot be deactivated.


Last edited by Azimuth on Wed Jun 20, 2012 7:48 am; edited 2 times in total
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RhythmicallyChallenged
Jam Meister
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Joined: 19 Apr 2008
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PostPosted: Wed Jun 20, 2012 3:36 am    Post subject: Reply with quote

RhythmicallyChallenged wrote:
I'm having to run Cubase as Administrator, otherwise the GUI doesn't initialise and I just get a white box with the text "Error initializing plugin (). Check link file C:\Users\<my-username>\Documents or reinstall Jamstix."
Hi Ralph, would you be able to look at this please? I was able to run JS3.3 as non-privileged user without any problem (apart from those associated with running a 32-bit plugin in a 64-bit host). I do not want to have to run Cubase as Administrator, so this would be a show-stopper for me.
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