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Midi event timing question.

 
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R Green
Jam Meister
Jam Meister


Joined: 06 Jun 2007
Posts: 93
Location: UK

PostPosted: Wed Nov 11, 2009 3:45 pm    Post subject: Midi event timing question. Reply with quote

I have dragged/dropped a midi file for a song from Jamstix into my sequencer and I am now looking at it in the midi editor. I am seeing a lot of events with timing positions such as '3.1.008 note C2 kick', rather than what I would hope would be 3.1.000 for the first beat of a bar, with any feel being created by the positioning of subsequent beats within a bar.

Have I chosen a lazy drummer?
Is my processor too slow?
Are 8 midi ticks not a concern?
Will I have to learn how to quantize events at the beginning of a bar?
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Ralph [RZ]
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Joined: 02 Jan 2008
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PostPosted: Thu Nov 12, 2009 3:12 am    Post subject: Reply with quote

The feel processing in JS2 moves events slightly off time following specific rules to emulate human drummers. You can set them to hard-zero by adjusting the timing of the drummer in the brain ('Feel') if so desired.
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R Green
Jam Meister
Jam Meister


Joined: 06 Jun 2007
Posts: 93
Location: UK

PostPosted: Thu Nov 12, 2009 8:28 am    Post subject: Reply with quote

Thanks Ralph for the suggestion. That will be easier than quantizing everything.
It's not quite the point I was trying to make - I want 'feel' but more driving rather than behind the beat/laid back which is what I always seem to end up with. I'll try shifting everything 8 or 10 ticks to the left in the midi editor and see how that sounds - that will shift all the CC events that go with some note events too.

Looking forward to JS3.
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Ralph [RZ]
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PostPosted: Mon Nov 16, 2009 8:38 am    Post subject: Reply with quote

If you set the 'Pocket' knob in the brain left of center then the drummer will be driving rather than lay back. You can also use the global timing slider to increase this effect.
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