| View previous topic :: View next topic |
| Author |
Message |
J van E Jamologist

Joined: 26 Nov 2005 Posts: 196
|
Posted: Wed Aug 22, 2007 8:12 am Post subject: Some ideas (already) for the Bar editor |
|
|
A post in another topic made me think a little...
| tombuur wrote: | | Personally I will keep JS1 as a pattern editor. I find it easier and quicker to use for a basic pattern which I then can import in JS2 for further treatment. The JS2 GUI is probably easier to understand, but now that I am familier with the JS1 interface, it is quicker to just click once with the mouse to add or remove a kick drum kick etc. when you have it all laid out right there. |
What would be nice if each row had a default drumsound attached to it!
As it is now you have to click on a spot and the window with all possibilities shows up after which you have to choose a sound. Now imagine that clicking on an empty spot immediately adds a default sound (like a kick for RF or a hihat for RH): after the window still pops up, to set a level OR to choose another sound or just for nothing (so you just added the default sound)!
Most often you will add standard sounds and only do other ones here and there, specially when setting up a default rhythm.
Seems like a very nice idea for a future update!
Some more possibilities:
- rightclick a spot to immediately delete a sound. Or click on a spot (where something already is) twice to delete it. It's quite a task to delete a row of hihats now... (EDIT: O, I just noticed you can click on for instance RH and clear the entire limb... Very nice. )
- use shift to select several notes at once (to set the same level or change them all with another sound at once)
Hm, I should have posted these ideas in a new topic... |
|
| Back to top |
|
 |
Art_Vandelay Junior Jammer

Joined: 21 Aug 2007 Posts: 8
|
Posted: Wed Aug 22, 2007 9:34 am Post subject: |
|
|
I agree with all these suggestions. While I personally find the new pattern editor to work very well for me conceptually, much more so than the old JS1 interface, it does take a lot of clicking to execute. In other words, I find that I quickly know how to create the basic pattern I'm after (which is great), but it takes a little longer than I'd like to make it happen (not too bad, but your ideas seem like good ways to streamline things).
While on the subject of updates to the bar editor, 'undo' and 'redo' functions would be great -- would make it quicker and easier to experiment, w/o fear of botching what you've already got going. |
|
| Back to top |
|
 |
Dewdman42 Grand Master Jam

Joined: 24 Aug 2006 Posts: 326
|
Posted: Wed Aug 22, 2007 2:13 pm Post subject: |
|
|
For me personally, I'm not so interested in the drummer-arm-leg authenticity. Maybe someday I will be. But I just want to make cool drum tracks, I could care less if a real drummer can play it. I have to agree that I'm a little dissappointed with the grid editor which is based so much on the arm-leg stuff that its really cumbersome to edit. I would suggest some enhancements there. I would prefer to see a complete grid(perhaps optionally) that shows all of my instruments and allows me to program it.
Maybe there is a way to represent the arm-leg stuff while still providing a more complete grid. Screen space is also an issue. In which case maybe the little grid that is there now could remain like it is, but allow me to open up another grid window that is more comprehensive. |
|
| Back to top |
|
 |
J van E Jamologist

Joined: 26 Nov 2005 Posts: 196
|
Posted: Wed Aug 22, 2007 2:38 pm Post subject: |
|
|
First of all: I LOVE the limb aspect! I want realistic drumparts!
Second: I should have KNOWN some of my 'ideas' were already implemented...!!! And I should have read the manual better. Still, I though it would be a good idea to share the following for anyone who likes to make his own patterns in JS2 (and let the Brain add stuff to it later).
The thing is: you can simply drag and drop notes in the editor!!! So you only have to add one kick and then you can simply drag and drop them into another spot in that bar and it will be copied there! Dead easy! You can change velocity after that if you want to: that setting is copied also.
There are two methods to get things done:
1. In the golden window that pops up you see COPY and MOVE. If COPY is red, simply dragging and dropping a note will copy it. If MOVE is red, simply dragging and dropping an note will move it.
2. You can also force the modes: pressing CTRL while drag and dropping will copy the note, and pressing SHIFT will move it.
My advice: let the button stay on COPY, which simply copies any dragged and dropped notes, and if you want to move a note, press SHIFT while drag and dropping.
ANOTHER GREAT THING about this all, is that if you move an EMPTY box over a filled one, that filled note is DELETED! (You can erase a complete limb-part in a bar by clicking on the limbname (like LH) and click on Clear entire limb.
Well, this tricks really speed up editing bars, I can tell you. This really saves a lot of moving up and down with the mouse to get a pattern done!!!  |
|
| Back to top |
|
 |
ProfRhino Grand Master Jam

Joined: 28 Mar 2005 Posts: 230
|
Posted: Wed Aug 22, 2007 3:03 pm Post subject: |
|
|
| Dewdman42 wrote: | | For me personally, I'm not so interested in the drummer-arm-leg authenticity. Maybe someday I will be. But I just want to make cool drum tracks, I could care less if a real drummer can play it. |
Tastes are different, I like the limb logic personally.
Isn't this almost inevitable if you want modeled drummers ?
Afaik the electronic drummer has no limb restrictions.
Cheers,
Rhino |
|
| Back to top |
|
 |
Dewdman42 Grand Master Jam

Joined: 24 Aug 2006 Posts: 326
|
Posted: Wed Aug 22, 2007 3:23 pm Post subject: |
|
|
| I didn't make my comment about limbs to say the feature isn't cool. That is a cool feature. Sooner or later I will be glad of it. My comment is about the EDITOR which seems to be too focused on the limbs and not enough on the actual pattern. Maybe it makes sense for a drummer. For me, a non-drummer, its confusing. |
|
| Back to top |
|
 |
Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
|
Posted: Wed Aug 22, 2007 4:44 pm Post subject: |
|
|
We are hoping to add a new style in a future update that will be a lot like the old JS1 rhythm tab for those who loved that approach. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
|
| Back to top |
|
 |
brown Jammer

Joined: 10 Apr 2005 Posts: 29
|
Posted: Wed Aug 22, 2007 5:24 pm Post subject: |
|
|
| Not sure if im missing it, but is there a way to lock a limb (not individual notes)? so that recomposing doesnt ADD notes to it? |
|
| Back to top |
|
 |
Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
|
Posted: Wed Aug 22, 2007 5:44 pm Post subject: |
|
|
| brown wrote: | | Not sure if im missing it, but is there a way to lock a limb (not individual notes)? so that recomposing doesnt ADD notes to it? |
Let's say you hand-place kicks and don't want the brain to compose its own: click the name of the kick-generating section in the brain and choose 'Mute'. That section is nowq excluded from composition.
Also, make sure you hand-placed notes are locked. There is a handy default setting in the bar editor menu under 'Locking' to have all your hand-placed notes locked automatically.
Hope this helps! _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
|
| Back to top |
|
 |
tombuur Jamologist

Joined: 27 Mar 2005 Posts: 137 Location: Denmark
|
Posted: Thu Aug 23, 2007 2:03 am Post subject: |
|
|
I am sure JS2 will be improved along the way. But just give Ralph peace to fix the bugs first and get some well-deserved sleep too before he makes improvements.
Anyway, when it comes to adding new features to the bar editor, I could imagine something like a default "note" for each row. Much like many midi editors have notes of default length and velocity until you change it. This way you could quickly insert a series of kicks and HH notes.
Also the addition of crtl, shift and alt could have special functions like delete, copy to default etc. Cubase use such principles in the midi editor.
Well, I have just started learning JS2, so there are probably working things I have overlooked. |
|
| Back to top |
|
 |
Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
|
Posted: Thu Aug 23, 2007 8:37 am Post subject: |
|
|
Using drag&drop in the bar editor makes things a lot quicker:
CTRL key copies notes via drag&drop so you only create one hihat note and then CTRL drag&drop copies quickly. SHIFT will move a note.
Dragging an empty cell onto a note deletes it. _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
|
| Back to top |
|
 |
tombuur Jamologist

Joined: 27 Mar 2005 Posts: 137 Location: Denmark
|
Posted: Thu Aug 23, 2007 10:51 am Post subject: |
|
|
Great. I have had a look at it.
It seems that it "remembers" what you did last. So if ctrl was pressed I can keep on copying by dragging without pressing ctrl again. Likewise pressing shift once, and you can move as long as you like. Is this intentional? My guess is no.
Anyway. Pressing ctrl and dragging is fine for copying. That's the Windows way of doing things. However, I don't think you need to press any additional keys for moving. Just click and drag. That would be the usual Windows way too.
That would leave alt and shift for other purposes.
I think it would be nice do several things while pressing alt. Pressing alt and clicking a beat will delete it. Pressing alt and clicking an empty space will insert a copy of the beat preceding. Pressing alt and moving the cursor up and down will change velocity of the selected beat. Maybe mouse wheel would do this too, or it could be used for timing or something else.
We need to think carefully what to use these combinations for. But I think it would be great to have such possibilities so you don't have to move up and down between the bar and the properties window above. With the above suggestions you can quickly edit while listening to the loop. |
|
| Back to top |
|
 |
J van E Jamologist

Joined: 26 Nov 2005 Posts: 196
|
Posted: Thu Aug 23, 2007 12:05 pm Post subject: |
|
|
| tombuur wrote: | | Anyway. Pressing ctrl and dragging is fine for copying. That's the Windows way of doing things. However, I don't think you need to press any additional keys for moving. Just click and drag. That would be the usual Windows way too. |
You should have read my post and the manual. A lot of people don't seem to read the topics they are posting in... Anyway, in the window where you can choose the sounds, you see the words COPY and MOVE. If you select MOVE, dragging and dropping a note will move it, just as you desire, and ctrl-drag-drop will copy a note. |
|
| Back to top |
|
 |
tombuur Jamologist

Joined: 27 Mar 2005 Posts: 137 Location: Denmark
|
Posted: Thu Aug 23, 2007 12:56 pm Post subject: |
|
|
Deleted. Reply to another forum somehow ended here.
Last edited by tombuur on Thu Aug 23, 2007 1:10 pm; edited 1 time in total |
|
| Back to top |
|
 |
Scant Junior Jammer

Joined: 22 Aug 2006 Posts: 8
|
Posted: Thu Aug 23, 2007 12:57 pm Post subject: Drop&Drag |
|
|
| tombuur wrote: |
Anyway. Pressing ctrl and dragging is fine for copying. That's the Windows way of doing things. However, I don't think you need to press any additional keys for moving. Just click and drag. That would be the usual Windows way too.
|
Hi, Ralph...is there a way to tie this to the sequencer you are using. I agree that ctrl is the OS standard but in Cubase drag&drop defaults to move and Alt + drag&drop allows you to copy. It would help workflow as sequencing in Cubase you become 'accustomed' to Alt + drag&drop and then in Jamstix you have to reset your mind to use ctrl.
Duane. |
|
| Back to top |
|
 |
|