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Jamstix & DFH Superior
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Ralph [RZ]
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PostPosted: Fri Apr 14, 2006 8:41 am    Post subject: Reply with quote

That's a good idea. Thanks!
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tombuur
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PostPosted: Sat Apr 15, 2006 3:27 pm    Post subject: Reply with quote

Again I have tried to look into the various maps, but it leaves me a bit confused. There are several maps for DFHS and C&V, but I can't figure out what they are doing.

I don't necessarily have to know exactly what notes are sent where. Some information about what cymbals, toms etc. are required for jamstix to work properly would do. As it is I may have set up a drumkit with empty slots, and if jamstix accesses those ... well, it won't sound the way it should.

Also I can't quite figure out how to do percussion with jamstix/DFHS.
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Ralph [RZ]
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PostPosted: Sat Apr 15, 2006 4:02 pm    Post subject: Reply with quote

tombuur wrote:
There are several maps for DFHS and C&V, but I can't figure out what they are doing.
I don't necessarily have to know exactly what notes are sent where. Some information about what cymbals, toms etc. are required for jamstix to work properly would do.
As it is I may have set up a drumkit with empty slots, and if jamstix accesses those ... well, it won't sound the way it should.

The maps set up DFHS and C&V as Jamstix needs it so you can just look at the sound list in Jamstix with a map loaded and see what each sound is mapped to and hit 'Audit' to listen to it. You can also hit 'Configure' to get the DFHS GUI up and see what sounds are loaded by Jamstix.

Quote:

Also I can't quite figure out how to do percussion with jamstix/DFHS.

The percussion aspect of Jamstix is geared for the internal sounds but you can easily map external percussion sounds to the percussion sound list entries listed in the mapping tab.

The problem is probably DFHS, which IIRC does not let you use percussion sounds along with the kit?
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tombuur
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PostPosted: Sat Apr 15, 2006 4:25 pm    Post subject: Reply with quote

Don't you ever sleep ...

Didn't know I could see the maps. There must be a lot under the surface I haven't seen yet.

As to percussion with DFHS/CV that was one of my reasons for switching to that from BFD. I have set up a drummap in Cubase so that if I use both drummer and percussionist I can direct the midi notes to these two drumsynths as appropriate. So somehow I guess I could make it work with Jamstix.
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Ralph [RZ]
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PostPosted: Sat Apr 15, 2006 6:45 pm    Post subject: Reply with quote

We'll deal with percussion in more depth with Jamstix 2. For now, you'd probably have to export the MIDI from Jamstix and then extract the percussion notes and send/map them to the DFHS perc player.
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PostPosted: Sun Apr 16, 2006 1:12 am    Post subject: Reply with quote

I already do a realtime export of jamstix, that is I use midi out only then to a midi track using drummap to DFHS and percussionist. But perhaps the percussion notes interfere with the DFHS notes and are not propagated this way, but only routed internally?
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Ralph [RZ]
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PostPosted: Sun Apr 16, 2006 8:21 am    Post subject: Reply with quote

The percussion notes are the ones shown in the mapping tab sound list for the individual percussion sounds. You can re-map them there, or in the host or in DFHS.
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RWIL
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PostPosted: Wed Jan 17, 2007 11:43 am    Post subject: Reply with quote

Hi,
I'm trying a specific setup in Cubase 4 using DFHS and the maps available for DFHS are not working. The only one working for that specific setup is the DFHS GM.
So this is what I'm trying to do in C4:
-1 midi drum tack having Jamstix as midi out and Jamstix set to Play input & Mute brain
-1 midi drum track having DFHS loaded with a Superior setup (not GM) and monitor button enabled

So I try to play GM midi drum files already on the jamstix midi track and using DFHS as output (not loaded as ext. VST inside Jamstix).
If Jamstix is using the DFHS GM map and DFHS is loaded using GM extended; fine that works ok.
Now the problem is that if I'm using in Jamstix any of the DFHS 600 or 800 maps, and DFHS is loaded in Superior mode; the mapping is not good, and whatever if «Map GM Input» in Jamstix is ticked or not.
It is only when DFHS is loaded inside Jamstix (as external VST) that reading my GM files works.

Am I missing something?
Thanks,
RW
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Ralph [RZ]
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PostPosted: Wed Jan 17, 2007 11:56 am    Post subject: Reply with quote

Sounds like you are basically trying to use Jamstix as a GM-to-Superior mapping translator. It certainly wasn't designed to do that Smile It's neat that this actually works in subhost mode...

It might be better to use a MIDI translation plugin instead of Jamstix so you feed the GM MIDI stream directly into DFHS with the translator plugin changing pitches as needed.

By the way, you did not send the GM data stream directly into DFHS, right? You used a MIDI track with input=Jamstix and output=DFHS, right?
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RWIL
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PostPosted: Wed Jan 17, 2007 12:34 pm    Post subject: Reply with quote

Zauni wrote:

By the way, you did not send the GM data stream directly into DFHS, right? You used a MIDI track with input=Jamstix and output=DFHS, right?


Hi Ralph,
Yes exactly. I'm trying that specific setup because I think it is usefull for some reasons:
-Because first I have so many GM mapped drums files!
-Having Mute Brain and Play input ticked, I can use Jamstix to play the GM midi part on the track, or having both unticked to play the internal Jamstix arrangement, and that using a regular Superior mapping. So at the end, I could record on the second midi DFHS track anything going out of Jamstix already re-mapped for DFHS in Superior mode.

I know that I can load DFHS as an external VST in Jamstix, but here (maybe my pc a little old now) when I show the VST in realtime I'm getting more dropout and slower redraw on screen that when I'm loading DFHS aside Jamstix.

Thanks,
Rene
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tombuur
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PostPosted: Wed Jan 17, 2007 2:31 pm    Post subject: Reply with quote

I don't understand completely. Do you use Jamstix to tranlate GM to DFHS?

I too have a lot of GM mapped stuff. In Cubase I made my own drum map, because I wanted to filter out the GM notes intended for percussion and send them to Percusionist. So I can set up a drum map with some GM notes goes to drummer and some to percussionist. The built in GM function in DFHS does not allow this.

I also have Sonar and have written a CAL routine that will remap a GM track to DFHS layout. The advantage is that after remapping I can edit the notes. For instance a lot of quick snare hits, which in GM will give you only right hand, can be edited to alternately hitting right and left. This makes it sound a lot more natural.

Unfortunately I haven't found a way to do such a translation in Cubase. I can of course use Sonar, save all midi tracks and open them in Cubase. But it just doesn't feel so elegant.
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RWIL
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PostPosted: Wed Jan 17, 2007 3:12 pm    Post subject: Reply with quote

tombuur wrote:
I don't understand completely. Do you use Jamstix to tranlate GM to DFHS?


Well I will like to be able when jamstix is reading a GM mapped file to record from jamstix's output a new midi file DFHS mapped.
It seems not possible. It's not a big deal since I'm using my own maps in Cubase, but since I rather use DFHS aside of jamstix, I think to be able to do so could help my workflow using GM midi drums files and having jamstix ready to put over too.

RW
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Doc
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PostPosted: Fri Jan 19, 2007 4:35 am    Post subject: Reply with quote

FYI, in a few weeks time we will be given a new option how to translate Jamstix´brain goodies to other drum libraries like DFHS.

Toontrack has just announced the release of EZ Player free, an app. that will translate any midi file into a DFHS mapping (and mappings of other major drum libraries).

The approach, as I understand it, would be:
1. Jamstix Midi Out
2. Record a Jamstix Midi file
3. Have EZ Player translate it into a DFHS (or other) mapping.

Further information here: http://www.toontrack.com/ezplayer_free.asp
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RWIL
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PostPosted: Fri Jan 19, 2007 8:43 am    Post subject: Reply with quote

Doc wrote:
FYI, in a few weeks time we will be given a new option how to translate Jamstix´brain goodies to other drum libraries like DFHS.


Yeah! I got the email yesterday from Toontrack and that's look to be a very usefull tool to come!

RW
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Zycat
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PostPosted: Tue Jul 31, 2007 6:15 pm    Post subject: Subhosting Reply with quote

Hey, when I subhosted DFHS with Jamstix the channels doesn't load up correctly. I mean, the first output channel in Jamstix has kick drum sound on left and first snare mic on right, the next channel would have second snare on left and first tom on right, and then the next would have second tom on left, third tom on right. What gives? EZdrummer worked fine though.

Also, might be a Cubase SX issue, the midi output timing is off when I tried to trigger DFHS using Jamstix's midi output... any pointers?
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