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Plans For Enhancements
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lucky
Jamologist
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Joined: 07 Jul 2006
Posts: 182
Location: Amsterdam

PostPosted: Thu Jul 13, 2006 11:34 am    Post subject: Stereo output indicators Reply with quote

Hi there,

I have a small suggestion to the Console window. All the output indicators are now one bar, though they represent stereo outputs. It might be better to divide them in two, and have stereo output indicators, like for instance in Cubase.

It is a small enhancement, but it is less confusing when using other programs in conjunction with Jamstix (I was running in the dark for some time about this....). It also helps when panning the various outputs of the individual instruments.

R, Lucky
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Ralph [RZ]
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Thu Jul 13, 2006 11:38 am    Post subject: Reply with quote

Duly noted.
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lucky
Jamologist
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Joined: 07 Jul 2006
Posts: 182
Location: Amsterdam

PostPosted: Thu Jul 13, 2006 12:12 pm    Post subject: (Free Jam) Drummer Exchange Reply with quote

What might be an interesting idea now that there are so many (free jam) settings, is to have some sort of settings exchange mechanism, e.g. a file that represents a type of drummer for a type of music.

Basically this would mean for the free jam page all Style setting, plus Pocket and Control settings into 1 file. But you could also think of other settings to be included, like Mappings and such. And these files could then be exchanged via a website.

Examples:
* lazy jazz drummer for Bebop at 80bmp
* Over the top modern funk drummer at 130bpm

This is a bit like the Keyword Jam, but might be interesting to investigate.

R, Lucky
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Ralph [RZ]
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PostPosted: Thu Jul 13, 2006 12:35 pm    Post subject: Reply with quote

We are pursuing a totally new approach in Jamstix 2 that involves having rule sets which form genres/styles and players. It will allow what you are describing.

The beauty of it is that it simplifies usage by moving the complexities of the jam settings into genre/style and player definitions but still allows hard-core editing for advanced users.
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ProfRhino
Grand Master Jam
Grand Master Jam


Joined: 28 Mar 2005
Posts: 230

PostPosted: Thu Jul 13, 2006 1:00 pm    Post subject: Reply with quote

Wow, that sounds exactly perfect to me! Very Happy
I think that's the way many people (including me) approach an instrumental track, we have a picture in our head of what we want it to sound like, which invariably is linked to a certain style or player, but not necessarily to stuff like "sixteenth triplets played on the kick with shaker accents on the 13+".
Now the only thing that's missing is, well, JS 2 ! Laughing
Only joking, good things take a while.
Cheers, Rhino
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TallPaul
Jammer
Jammer


Joined: 02 Apr 2005
Posts: 29

PostPosted: Sun Jul 16, 2006 10:24 am    Post subject: Reply with quote

"Jamstix 2 that involves having rule sets." I'll vote for that feature as well, Ralph!
Paul
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monkeymanx
Jam Meister
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Joined: 15 Jul 2006
Posts: 50

PostPosted: Sun Jul 16, 2006 6:16 pm    Post subject: Reply with quote

I would like to throw a recomendation out here... I like the freedom to create my own drum patterns down to a 32nd note and or something like triplets. As an option to the standard setup like you have now, the kick drum block, the snare drum block, etc... Have a midi editor that can accept drum maps and be able to set the base patterns that way instead of using those blocks... I play alot of heavier music and some of the drumming needs those triplets and 32nd notes. Also, ability to create and save your own fills...

I also had to go and edit the midi output file because the toms didn't seem to have enough options in the Tom Block. Basically, some of the times, the Toms and Kick couldn't sync up becuase the Toms won't play in all the positions as the Kick. Example would be, a 16th note before or after won't sync up with the toms...

Last and not least... More than 16 patterns in the arranger... Now, I realize I could probably just open another instance of Jamstix but that is a pain. Some songs I do have more than 16 patters, especially with the limit to the 4 bar patterns.

Anyway, just my 2 cents on what would take Jamstix which is already a top notch product to being what I would considder a must have for any musician/producer.
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Ralph [RZ]
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PostPosted: Sun Jul 16, 2006 6:39 pm    Post subject: Reply with quote

monkeymanx wrote:
I would like to throw a recomendation out here... I like the freedom to create my own drum patterns down to a 32nd note and or something like triplets.

Jamstix 2 will have a low-level pattern editor where you can fine-tune things down to a 32nd level and have more freedom.

Quote:

Last and not least... More than 16 patterns in the arranger

Will be addressed in JS2.
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monkeymanx
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PostPosted: Sun Jul 16, 2006 7:06 pm    Post subject: Reply with quote

Can't wait for JS2 now... AHHHHH!!! Laughing
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paspallum
Grand Master Jam
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Joined: 05 Oct 2005
Posts: 209
Location: Auckland New Zealand

PostPosted: Mon Jul 17, 2006 12:08 am    Post subject: Hey Monkey Max Reply with quote

Monkey Max
You can't wait for JS2??

Me too....

Just can't wait........

Seems that we'll just have to wait though..... there's is no way around it!

Paspallum
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bosone
Jamologist
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Joined: 07 Mar 2006
Posts: 125
Location: parma, italy

PostPosted: Mon Jul 17, 2006 5:08 am    Post subject: Reply with quote

now that i bought jamstix, i feel more free to post some suggestion...
i didnt read all the previous ones, so i don't know if this was already noted...
it could be interesting to have the possibility to copy/past, between different rhytms, only the kik/snare/hat part and not the entire rhytm.


to me, it seems also that if you raise the BPM a lot (>180-190) some drum rolls on snare and toms are unnaturally fast... is it just a feel of mine? or is it a matter of "which fill/intro/ending" i choose?
it would be nice if there would be a button to "simplify" drum rolls and hat strkes for very fast tempos, maybe by muting all the 16th notes. in this way the jamstix drummer doesnt need to be a superhero to play its rhytms... Smile
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dinoman
Jamologist
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Joined: 12 Feb 2006
Posts: 146
Location: NEWFOUNDLAND

PostPosted: Mon Jul 17, 2006 7:47 am    Post subject: Reply with quote

bosone wrote:


to me, it seems also that if you raise the BPM a lot (>180-190) some drum rolls on snare and toms are unnaturally fast... is it just a feel of mine? or is it a matter of "which fill/intro/ending" i choose?
it would be nice if there would be a button to "simplify" drum rolls and hat strkes for very fast tempos, maybe by muting all the 16th notes. in this way the jamstix drummer doesnt need to be a superhero to play its rhytms... Smile



This is an important point. It has been discussed before - at length. You can "simplify" with various options in the jam tab, but it only shortens the fill - not slow down the playing. maybe something like muting all the 1/6ths, as you suggested, woud be a good addition to our options. Too large a number of the fills are still unrealistic - even at slower speeds than 180 - 190. I think there is a long term plan to continue dealing with this in some way ? ?
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Ralph [RZ]
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PostPosted: Mon Jul 17, 2006 9:22 am    Post subject: Reply with quote

Fill complexity, unnaturally high-speed combinations at high BPMs as well as high flam note separation at low BPMs will be addressed in Jamstix 2.
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fulvia
Jam Meister
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Joined: 29 Jul 2006
Posts: 92
Location: U.K.

PostPosted: Mon Aug 07, 2006 8:29 am    Post subject: Reply with quote

I have been exploring the possibilities of the 'keyboard Jam' in the Beta 1.7 update - This is great. I have found the ability to 'force' powerplay using the modulation wheel is really useful. I was wondering if this might be possible also in Free, Manual, and Keyword Jam also as an overide function, as sometimes I may be holding down chords, but want things to busy themselves up.

Also, I think that having all the functionality at hand in the keyboard jam for the other Jam settings, would be fantastic.

I am still looking for my ideal way of working with Jamstix and haven't quite yet found it.

Am beginning to find working in the arranger a little easier now especially as bars with accents are marked. Would it be possible though, that when the accents are manually removed, (select 'no accent') that the line could then disappear?
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Ralph [RZ]
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PostPosted: Mon Aug 07, 2006 9:12 am    Post subject: Reply with quote

fulvia wrote:
This is great. I have found the ability to 'force' powerplay using the modulation wheel is really useful. I was wondering if this might be possible also in Free, Manual, and Keyword Jam also as an overide function,

You can use the 'PowerPlay' automation parameter for that.

Quote:

Would it be possible though, that when the accents are manually removed, (select 'no accent') that the line could then disappear?

Thanks for catching that, we'll fix it.
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