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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Sat Apr 02, 2005 8:48 pm Post subject: Jamstix & Chainer |
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Please use this thread to post solutions or work-arounds for any problems you may have encountered using Jamstix in Chainer _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Mon Apr 11, 2005 7:35 pm Post subject: |
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testing Jamstix in Chainer [am I the only one using Chainer?]
I basically have SX2 and Chainer to test in really... in SX2 all makes sense and works as expected, in Chainer... If I have it loaded, and have just let it play for a long time... [you know, just to listen to what it does with it's variations,etc.] it eventually reaches some maximum number of bars ... can't exactly be sure what the max number is as I see the bar number flashing in the rhythmn window and it just keeps alternating between some big number and some other number... but never mind that... the point is that eventually Jamstix seems to reach it's max bars and does not send out midi to the vsti at that time. OK... sort of understandable... but
...then if I close it in Chainer and reopen it in Chainer again, I would expect it to be back at bar 1... but it don't seem to reset... trying all the reset buttons don't reset it either... I'm confused by this... is it just demo behaviour or ??? Or do I just not understand how to make the count go back to bar 1?
thanks for any help at all  |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Mon Apr 11, 2005 8:29 pm Post subject: |
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Jamstix has a max bar of 999. Chainer sends song position pointer information (SPP). When you unload/reload Jamstix, Chainer still tries to point Jamstix to bar 1010 or wherever it is at that time. You need to rewind the SPP in Chainer to get back to bar #1. _________________ Ralph Zeuner
Rayzoon Technologies LLC
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Mon Apr 11, 2005 11:24 pm Post subject: |
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| thank you Zauni... one last newbie question errr what exactly is the SPP? |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Tue Apr 12, 2005 8:29 am Post subject: |
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| max wrote: | | thank you Zauni... one last newbie question errr what exactly is the SPP? |
SPP is the positional information that the host sends to a VSTi via the VST interface. For example: if it sends 17.4 it means that the current song position is 17.4 quarter beats from the start. _________________ Ralph Zeuner
Rayzoon Technologies LLC
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Wed Apr 13, 2005 10:29 am Post subject: |
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I see thanks but what I don't 'get' is that if I exit Chainer and then restart Chainer, wouldn't it reset that pointer in itself? I don't know of a way in Chainer to reset that pointer while it is running... do you?
It is such a shame [to me] that developement of Chainer stopped so long ago... the author was about to come out with a ver. 2.0 and then he just left to do other things... Perhaps this is an area for you folks to look into? You seem to have the brilliance to take a great program like chainer to it's next levels. I know for a fact that it's developer did have most of the new code ready to go. It was to include DX and DXi support directly, velocity and keyzone mapping in Chainer itself that would apply to any loaded VSTi or DXi in order to allow the building of real time playable instruments that Only respond to the assigned areas of the keyboard. [like an octave of one VSTi and a diff octave of another]... and the most important new function which is the saving of Chainer presets with relative path info instead of absolute path info. This is huge, because it would allow users to create a preset, send it to a forum or other user and have it load... as long as the other user did have the same VSTi's installed. This alone would be inspirational for users! In Chainer 1.03 we can't do this unless each user has everything installed EXACTLY to the same locations. [and that never happens... LOL]
PS I was going to send you a PayPal order today for the 1.03 new version... but as of last night my isp has messed up my email so I'm in a holding pattern until they fix it.... otherwise I fear I would not get your order reply...
I must compliment you folks on your great response to customer and demo testers posts! This is a major factor in my own decision to buy... please do keep up the good work!
Last edited by max on Wed Apr 13, 2005 10:39 am; edited 1 time in total |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Wed Apr 13, 2005 10:37 am Post subject: |
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Well, I just checked Jamstix in Chainer and it appears that Chainer does not send SPP after all. I could swear it did a few months ago
So, pressing the return to zero button on the bottom of Jamstix works just fine for me here. _________________ Ralph Zeuner
Rayzoon Technologies LLC
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Wed Apr 13, 2005 3:03 pm Post subject: |
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| thanks for that! makes me feel a little less crazy right now... LOL I did think I knew Chainer inside and out... whereas Jamstix still has many mysteries for me |
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Tue Apr 19, 2005 1:43 pm Post subject: |
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ok now that I'm a 'jammer' and have just installed the new 1.1, I have yet another about something in Chainer Standalone... maybe it's just another misunderstanding on my part but here goes:
I have JS set to 16 outs so that when IF I use a big vsti it won't bark at me...
but then if I don't use a vsti... just use the internal JS samples, and map the sounds to the four JS outs... [for simple example, put the kick on 3 and any cymbals on 2 and all toms on 4 and leave everything else on 1] ... if I do that, I only get sound on output 1.
Now inside SX this is not the case... there the JS outs works as I would expect...
But inside Chainer Standalone as host not... only the JS out 1 produces sound.
So... is this a fault of Chainer's limited outs?
My expectation was that using JS internal sounds this way, I would be able to map them to the four JS outputs and thereby use those outs as a mini mixer... you know, like to quiet the cymbals or the kick, etc.
Am I mistaken in this expectation or ????
sorry to keep asking so many questions but curious minds want to KNOW!
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Tue Apr 19, 2005 4:01 pm Post subject: |
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I don't think Chainer supports multiple VST audio outputs...can any Chainer expert confirm this? _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Tue Apr 19, 2005 9:14 pm Post subject: |
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yes I myself can... and it does not... not from a vst... for example with BFD, one can ONLY run it in the stereo.dll inside chainer.
Ok so then my understanding of the out's in JS was a little off... I stand enlightened now... Inside Chainer we can only hear sound from the #1 out in JS... that's that... and good enough for now.
With that cleared up... then I would next wonder 'if' there might someday be a way to deal with the sounds in JS much like BFD itself does. What I mean is this:
If one loads up BFD in it's stereo.dll mode... there is only one vsti output... however, internally to BFD one can still totally adjust things like the gain and pan of each sample being played... if you want a very quiet kick, and a relatively very loud snare,...no problem... , etc. right
So... that is what I mistakenly thought the out's in JS's internal sounds would do... my bad.
Clearly in a multi vsti output host all this is a totally moot issue.
It really would only be a 'thing' to consider for someone doing something like a live play thing in something like Chainer....
no biggy... just noticing...  |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Tue Apr 19, 2005 10:13 pm Post subject: |
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| max wrote: | If one loads up BFD in it's stereo.dll mode... there is only one vsti output... however, internally to BFD one can still totally adjust things like the gain and pan of each sample being played... if you want a very quiet kick, and a relatively very loud snare,...no problem... , etc. right
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When using the internal sounds, you can adjust volume, pan, ambience etc. individually for each sound in the mapping tab. Is that not what you need? _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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max Jam Meister

Joined: 10 Apr 2005 Posts: 96 Location: usa
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Posted: Wed Apr 20, 2005 3:42 pm Post subject: |
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YES thanks Zauni thanks thanks thanks! sorry for being so slow on this understanding.... now that see the scheme of things, I get it perfectly and it makes total sense to me... I can use this to set up a few internal 'kits' adjusted however... way nice.
This is totally workable for me.
It also has, delightfully, provided a better insight into how you thought about what JS is and can be. Now when I hear mention of future additonal sound samples it makes even more sense....
Thanks for sticking with me on this one! 
Last edited by max on Wed Apr 20, 2005 4:17 pm; edited 1 time in total |
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Ralph [RZ] Site Admin

Joined: 02 Jan 2008 Posts: 13332
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Posted: Wed Apr 20, 2005 3:49 pm Post subject: |
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No problem  _________________ Ralph Zeuner
Rayzoon Technologies LLC
http://www.rayzoon.com |
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Willy4360 Jamologist

Joined: 30 Apr 2007 Posts: 126 Location: Caribbean
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Posted: Mon May 28, 2007 12:03 pm Post subject: |
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| I'm testing Jamstix with Chainer 1.0.3 and JS Bar counter stays on 1 all the time so, there is no jamming... I'm using the JS beta, BTW. |
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