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Grem_Songs Jamologist

Joined: 06 Jan 2015 Posts: 148
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Posted: Mon Apr 16, 2018 9:00 pm Post subject: Working in Daw |
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My workflow with Jamstix would be much easier if I could select a measure in the song section and have my DAW start at that location.
I know I can preview a bar in the Bar Editor. But I want to hear how that bar sounds in context. So if I could just roll my mouse over the measure (cool feature btw!) I want to start from and hit the space bar twice to hear what I just created/altered
Also wouldn't it be nice in the Bar Editor when you right click on a 'note/drum/sound' that one of the options would be "Mute" so that you could preview the bar without that one note. |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Mon Apr 16, 2018 9:20 pm Post subject: |
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Unfortunately communication is a one way street in that the DAW can tell the VSTi what to do but not vice versa. I modified and use a script for Reaper which allows me to position the play cursor to any measure I want. If you're using Reaper I'll gladly give it to you.
While a mute option would be nice as you point out, you can accomplish the same thing using ctrl-x & ctrl-v to cut and paste the note you want to review. |
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Grem_Songs Jamologist

Joined: 06 Jan 2015 Posts: 148
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Posted: Mon Apr 16, 2018 11:31 pm Post subject: |
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Yeah I thought so about the DAW. One Way Ticket Yeah!!
And I do use the ctrl+ c & v a lot. I also use the Ctrl+drag alot too!!
Thanks AZ |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Wed Apr 18, 2018 7:24 am Post subject: |
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| ralph I would love that script |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Wed Apr 18, 2018 7:36 am Post subject: |
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Hi Jason,
It's actually me2beats script, I just made some mods because it went to the wrong measure as it was written. Here's the code:
| Code: | -- @description Go to measure
-- @version 1.0
-- @author me2beats
-- @changelog
-- + init
local r = reaper
local retval, msr = r.GetUserInputs("Go to measure", 1, "Go to measure:", "")
if not retval then return end
msr = tonumber(msr - 1)
if not msr or msr < 0 then return end
msr = math.floor(msr+.5)
local time = r.TimeMap_GetMeasureInfo(0, msr)
local play_st = r.GetPlayState()
if (play_st == 0 or play_st == 2) and r.GetCursorPosition() == time then return end
r.Undo_BeginBlock()
r.SetEditCurPos2(0, time, 0, 1)
r.Undo_EndBlock('Go to measure'..' '..(msr + 1), 0) |
Enjoy!
A_zimuth (not Ralph LOL) |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Wed Apr 18, 2018 7:38 am Post subject: |
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Hi there -
my apologies - I just woke up.
thank you VERY much mr. zimuth |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Wed Apr 18, 2018 7:40 am Post subject: |
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| is that lua or eel? |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Wed Apr 18, 2018 8:46 am Post subject: |
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it's lua sorry
the script doesnt seem to support offsets in reaper?
actually no its jamstix that has the problem |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Wed Apr 18, 2018 12:46 pm Post subject: |
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| Oh sorry about that Jason, yes it's LUA. What are you referring to about "offsets"? |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Wed Apr 18, 2018 5:47 pm Post subject: |
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| bar offsets. Jamstix options, you can put in offsets to when a song actually starts, the measure, etc |
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Azimuth Moderator & Beta Team

Joined: 19 Nov 2010 Posts: 2131
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Posted: Wed Apr 18, 2018 9:20 pm Post subject: |
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| Yeah, the script is going to go to whatever measure you tell it to in Reaper and has no idea what any VSTi is set to do. |
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Jae.Thomas Grand Master Jam

Joined: 06 Jun 2006 Posts: 280
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Posted: Thu Apr 19, 2018 7:38 am Post subject: |
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yeah, just noticed the jamstix issue because of it
I did a search, ACTUAL ralph is fixing it in the next update. |
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