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Has anyone sent MIDI from a Jamstix song to Cubase's Groove

 
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alexis
PhD in Jamology
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PostPosted: Tue Jul 07, 2015 3:42 pm    Post subject: Has anyone sent MIDI from a Jamstix song to Cubase's Groove Reply with quote

Sorry, ran out of space in the title:

"Has anyone sent MIDI from a Jamstix song to Cubase's Groove Agent SE4?".

The thought occurred to me that if I wanted a different sound palate than JS offers in its kits, I could maybe get by using something I already own - Cubase's Groove Agent SE4? Caveat here ... though I have it included with my Cubase 7.5.40, I never have used it at all.

Has anyone auditioned the acoustic kits in Groove Agent SE4 ... do they sound pretty good?

Has anyone actually routed Jamstix's MIDI to Groove Agent SE4, any cautions/caveats to look out for?

Thanks for any thoughts!
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3
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jas_lan
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PostPosted: Tue Jul 07, 2015 8:36 pm    Post subject: Reply with quote

Yes. I think I briefly explained it in another one of your posts....
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alexis
PhD in Jamology
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PostPosted: Tue Jul 07, 2015 11:39 pm    Post subject: Reply with quote

Hey, thanks jas_lan!

And it was really helpful too, thanks!

I made a lot of progress tonight - dragged the whole MIDI song from JS into Cubase, assigned a kit in Groove Agent SE4 (GASE4), and got drumming when I put Cubase in playback! Woo-hoo!
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3


Last edited by alexis on Sat Jul 11, 2015 3:51 pm; edited 2 times in total
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alexis
PhD in Jamology
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PostPosted: Sat Jul 11, 2015 3:05 pm    Post subject: Reply with quote

A few days later, and at least just a little bit wiser ... what I'm wondering about now:

Quote:
All the little timing idiosyncracies that make JS so great, by that I mean its non-quantized drumming, with variable volumes as well ... is that transferred over and played accurately by 3rd party drum VSTi's? Listneing to GASE4, it does sound a little bit too quantized to me on first few listens ...

I don't know how to answer this. I'd guess the question applies to any drum VSTi that JS is routed to ... is every sound we hear in Jamstix converted to a MIDI note ... and (if quantize is off in the 3rd party drum VSTi) does all that variation generally get played by the usual 3rd party drum VSTi's (EZDrummer 2, Groove Agent 4 SE, BFD, etc.)?


Thanks for any thoughts -
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3


Last edited by alexis on Sat Jul 11, 2015 5:07 pm; edited 2 times in total
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alexis
PhD in Jamology
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PostPosted: Sat Jul 11, 2015 3:50 pm    Post subject: Reply with quote


Rookie Drum Map Question Below:


As far as making a drum map ... so Jamstix can communicate with GASE4 ... the thing that is confusing me is that there are multiple velocity samples assigned to each GASE4 pad, but there is a 1-to-1 correlation between each pad and piano key there. For example, in GASE4, the kick is assigned to the pad which is linked to C1 ... but depending where you click on the pad with the mouse, you can get one of 5 unique kick samples triggered.

So in the Jamstix keymap, after reassigning "Kick" from C3 to C1 ... how do you access GASE4's 5 different samples, each of which is assigned to C1?

Thanks for any thoughts!
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3
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jas_lan
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PostPosted: Sat Jul 11, 2015 7:39 pm    Post subject: Reply with quote

The different samples on the GA pads are accessed with differing velocities of the same MIDI note. It is just like velocity layering in a standard sampler. Depending on the velocity of the MIDI note sent by Jamstix, the corresponding sample in GA will be triggered.
In GA, where you click on the pad corresponds to the velocity. So, clicking near the bottom will trigger velocity like 10 or so and clicking near the top will trigger the velocity near 120 or so.
Hope that makes sense.
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jas_lan
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PostPosted: Sat Jul 11, 2015 7:46 pm    Post subject: Reply with quote

alexis wrote:
A few days later, and at least just a little bit wiser ... what I'm wondering about now:

I don't know how to answer this. I'd guess the question applies to any drum VSTi that JS is routed to ... is every sound we hear in Jamstix converted to a MIDI note ... and (if quantize is off in the 3rd party drum VSTi) does all that variation generally get played by the usual 3rd party drum VSTi's (EZDrummer 2, Groove Agent 4 SE, BFD, etc.)?
Thanks for any thoughts -

A sound in Jamstix is converted to a MIDI note if it is set to trigger a MIDI note in the kit assignments tab in Jamstix. for each kit piece, you can select the exact articulation, such as for the snare, the side hit, rim shot, etc. and select a different MIDI note or the same MIDI note, or no MIDI note for each of those samples. As far as the timing, I am fairly certain Jamstix sends they are played, so if the drummer is ahead of the beat in Jamstix, the MIDI will be ahead of the beat. In other words, it sends the MIDI with the same timing as it is played.
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alexis
PhD in Jamology
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PostPosted: Sat Jul 11, 2015 8:14 pm    Post subject: Reply with quote

jas_lan wrote:
The different samples on the GA pads are accessed with differing velocities of the same MIDI note. It is just like velocity layering in a standard sampler. Depending on the velocity of the MIDI note sent by Jamstix, the corresponding sample in GA will be triggered.
In GA, where you click on the pad corresponds to the velocity. So, clicking near the bottom will trigger velocity like 10 or so and clicking near the top will trigger the velocity near 120 or so.
Hope that makes sense.


Yes, very very cool!

Thanks! Smile
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3
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alexis
PhD in Jamology
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PostPosted: Sat Jul 11, 2015 11:09 pm    Post subject: Reply with quote

jas_lan wrote:
alexis wrote:
A few days later, and at least just a little bit wiser ... what I'm wondering about now:

I don't know how to answer this. I'd guess the question applies to any drum VSTi that JS is routed to ... is every sound we hear in Jamstix converted to a MIDI note ... and (if quantize is off in the 3rd party drum VSTi) does all that variation generally get played by the usual 3rd party drum VSTi's (EZDrummer 2, Groove Agent 4 SE, BFD, etc.)?
Thanks for any thoughts -

A sound in Jamstix is converted to a MIDI note if it is set to trigger a MIDI note in the kit assignments tab in Jamstix. for each kit piece, you can select the exact articulation, such as for the snare, the side hit, rim shot, etc. and select a different MIDI note or the same MIDI note, or no MIDI note for each of those samples. As far as the timing, I am fairly certain Jamstix sends they are played, so if the drummer is ahead of the beat in Jamstix, the MIDI will be ahead of the beat. In other words, it sends the MIDI with the same timing as it is played.


Just saw this, thanks again, jas_lan. That does make sense!

What I've noticed, and it of course also makes sense when I think about it, is not all "receiving" drum VSTI kits are guaranteed to have all the drums loaded that Jamstix is sending information about. For example, there may be only 3 toms in the GASE4 "Pop Kit #1", but Jamstix is sending information about 5 from the "Rock-Standard" kit.

I guess in those circumstances, though I'm not sure, I'd need to find some samples of two more toms (heck, maybe record the audio from the Jamstix toms), and place them on unused pads in GA.

Besides seeming like a pain in the katoosh to do that, I wonder if they will sound different because JS is "unprocessed", where as the GASE4 samples might be very processed.

I guess before buying a VSTi, it's important to know that the kits that sound good have a lot of different drums so they can have a full "dialogue" with Jamstix. Or something, I don't know, I'm just learning about this stuff.

But thanks again for your help!
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3
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Ralph [RZ]
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PostPosted: Tue Jul 14, 2015 8:02 am    Post subject: Reply with quote

alexis wrote:
For example, there may be only 3 toms in the GASE4 "Pop Kit #1", but Jamstix is sending information about 5 from the "Rock-Standard" kit.

In such a situation, I'd simply remove the superfluous toms in the Jamstix kit editor. The AI will intelligently re-route notes for kit pieces that don't exist.
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alexis
PhD in Jamology
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PostPosted: Wed Jul 15, 2015 8:03 am    Post subject: Reply with quote

Ralph [RZ] wrote:
alexis wrote:
For example, there may be only 3 toms in the GASE4 "Pop Kit #1", but Jamstix is sending information about 5 from the "Rock-Standard" kit.

In such a situation, I'd simply remove the superfluous toms in the Jamstix kit editor. The AI will intelligently re-route notes for kit pieces that don't exist.


Great, much better than reassigning multiple drums to the same MIDI output as I did, thank you Ralph!
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Alexis
JS 3.6.1x64; Cubase 7.5.40 64 bit; i5-4570 3.2GHz, 16GB RAM; W7 SP1 64-bit on Samsung SSD 840 Pro 256GB; Seagate 1TB SATA 600 Audio Drive; UR28M; Motif8; UAD-2 Solo, BCF2K; TC Helicon VoiceOne; RevoicePro3
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