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No cymbals sound on the first hit of a bar (inconsistent)

 
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Jam Meister
Jam Meister


Joined: 15 Jul 2006
Posts: 65

PostPosted: Fri Oct 05, 2007 12:21 pm    Post subject: No cymbals sound on the first hit of a bar (inconsistent) Reply with quote

As the thread title says, this is inconsistent, but there are times when a crash cymbal is placed on the 'one' hit of a bar (ala after a fill) but it doesn't hit/play.
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Ralph [RZ]
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Fri Oct 05, 2007 12:47 pm    Post subject: Reply with quote

This happens when JS2 can't get the arm to the cymbal quickly enough. Check the last 16th of the fill and, if it has a drum on the right hand, delete that event or use a crash that is closer to that specific sound.
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Ralph Zeuner
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Jam Meister
Jam Meister


Joined: 15 Jul 2006
Posts: 65

PostPosted: Fri Oct 05, 2007 1:03 pm    Post subject: Reply with quote

Got it....thanks. One more question on fills which i failed to see listed in the manual:

I have been using Repetition and Transition fills however, in the interest of saving parts since we are limited to 16, how do I go abut adding fills to specific bars within a part if i don't have JS1 installed (to load fills from it)?
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Ralph [RZ]
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PostPosted: Fri Oct 05, 2007 2:38 pm    Post subject: Reply with quote

Go to the bar in question, have FILL active in the brain panel and hit COMP.

If you want to influence the brain to get a specific fill character, use the preview (round arrow) at the bar editor to loop the fill and change sliders/knobs in the brain panel as desired.

You do not need JS1 fills at all.
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