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Skinning now possible?

 
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drjee
Jam Meister
Jam Meister


Joined: 24 Apr 2007
Posts: 83

PostPosted: Tue Aug 21, 2007 6:59 am    Post subject: Skinning now possible? Reply with quote

Hi,

I realized that there is a "skin" folder in the data directory. So now, if Ralph is ready to provide the file format of those graphic files lying in the skin folder (they have a cryptic dat extension), it should be possible to create custom skins for jamstix2 by replacing the original files. As I hate to say it but: jamstix2 is great as a peace of software but the default graphics still give me pain.

cheers, akj
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lucky
Jamologist
Jamologist


Joined: 07 Jul 2006
Posts: 182
Location: Amsterdam

PostPosted: Tue Aug 21, 2007 7:17 am    Post subject: Reply with quote

Did you try and switch off the background graphics via the options screen?
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drjee
Jam Meister
Jam Meister


Joined: 24 Apr 2007
Posts: 83

PostPosted: Tue Aug 21, 2007 7:37 am    Post subject: Reply with quote

yes, I did this, but it obviously just removes the backgrounds. the colors, font-styling, and the pictures/graphic elements are still there, of course, and I really do not like the looks. it does not stop me from using this great software, of course, but the quality of GUI is definitely not in pair with the quality of the rest of the plugin (underlying concepts, coding, sound-quality etc.). Actually, I am quite sure that if Ralph provided the necessary information there would be some talented people designing a much better GUI even for free (as it is usually the case with popular plugins which have skinning capabilities - see e.g. what great skins appeared for wusikstation)

cheers, drjee
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Ralph [RZ]
Site Admin
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Tue Aug 21, 2007 11:40 am    Post subject: Reply with quote

We haven't had the time to deal with skinning. So much to do, so little time...
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Rayzoon Technologies LLC
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drjee
Jam Meister
Jam Meister


Joined: 24 Apr 2007
Posts: 83

PostPosted: Tue Aug 21, 2007 12:07 pm    Post subject: Reply with quote

Ralph, I do realize this. But why do you not just reveal the file format for the graphics in the skin folder, or, if it is something proprietary, change it to something non-proprietary (like png files) in the next update, and let the users become creative?
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Ralph [RZ]
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PostPosted: Tue Aug 21, 2007 12:19 pm    Post subject: Reply with quote

The files are just good ol' BMPs. The reason we don't encourage skinning is because there are hard-coded transparency settings so you're very limited on what you can edit without weird results.
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drjee
Jam Meister
Jam Meister


Joined: 24 Apr 2007
Posts: 83

PostPosted: Wed Aug 22, 2007 1:56 am    Post subject: Reply with quote

wow, so it's just standard BMPs. So that means that if - for the sake of alpha chanel transparency - you would change file format to png, one could have a perfectly skinned app Very Happy
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Ralph [RZ]
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PostPosted: Thu Sep 13, 2007 2:40 pm    Post subject: Reply with quote

I must correct myself. Only the two background files (bk1.dat and bk2.dat) are in BMP format. All other files are streamed DIB data.
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