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2.0.17 - a few quirks...

 
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Sherz
Jamologist
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Joined: 27 Nov 2005
Posts: 102

PostPosted: Wed Sep 12, 2007 7:22 am    Post subject: 2.0.17 - a few quirks... Reply with quote

Actually I think I had these issues prior to 2.0.17...

And this maybe me not understanding things fully of course:

In 8th Rock/Phil notes don't actually match notes displayed in the bar editor.
I have 1/8 hats OK, but I hear kick on the 1 AND 2 at min power, but there's no note indicated for 2? (If I de-activate reduction this non-existent note on 2 then becomes a sidestick on 2). Meanwhile there is actually a sidestick note at 3 which remains silent regardless of the power level. Confused

Am I misunderstanding something here perhaps?
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Ralph [RZ]
Site Admin
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Joined: 02 Jan 2008
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PostPosted: Wed Sep 12, 2007 8:51 am    Post subject: Reply with quote

The switching of snares to kicks is a result of reduction at very low power levels. We'll try to make this visually clearer in future updates.

Could you send me a screenshot of the bar editor with the sidestick note on 3?
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Sherz
Jamologist
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Joined: 27 Nov 2005
Posts: 102

PostPosted: Wed Sep 12, 2007 6:37 pm    Post subject: Reply with quote

Ralph [RZ] wrote:
The switching of snares to kicks is a result of reduction at very low power levels. We'll try to make this visually clearer in future updates.

Could you send me a screenshot of the bar editor with the sidestick note on 3?


It would helpful for editing. I guessed that 2nd kick was probably a result of reduction but if it's not actually visible in the editor and I don't want it there I can't manually remove it. Unless there's some other way that I have not considered Confused

Will get onto the screen shots later today. And I'll also see if I can catch a shot of the sporadic brain menu disappearance while I'm at it...

Cool
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