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Snare Ghost Notes in 1.7

 
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kid deluxe
Junior Jammer
Junior Jammer


Joined: 18 May 2006
Posts: 5

PostPosted: Mon Aug 28, 2006 5:12 am    Post subject: Snare Ghost Notes in 1.7 Reply with quote

Hi,
I just installed 1.7.
The snare ghost notes are out of time or something is strange.
Loved this feature in 1.6.
Anybody else?
chris
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kid deluxe
Junior Jammer
Junior Jammer


Joined: 18 May 2006
Posts: 5

PostPosted: Mon Aug 28, 2006 11:23 am    Post subject: Reply with quote

Ok, I found out that this happens only with some snares of Custom & Vintage.
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kid deluxe
Junior Jammer
Junior Jammer


Joined: 18 May 2006
Posts: 5

PostPosted: Wed Aug 30, 2006 10:59 am    Post subject: Reply with quote

hmm,

nobody here with Custom & Vintage?

I only use manual jam with midi out only.
with the C&V Canopus Snare the Gost notes are more double hits.

How can I go back to 1.6?
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Ralph [RZ]
Site Admin
Site Admin


Joined: 02 Jan 2008
Posts: 13332

PostPosted: Wed Aug 30, 2006 11:07 am    Post subject: Reply with quote

No need to go back to 1.6, let me look at this and I'll get back to you.
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Ralph Zeuner
Rayzoon Technologies LLC
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Ralph [RZ]
Site Admin
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Joined: 02 Jan 2008
Posts: 13332

PostPosted: Wed Aug 30, 2006 3:46 pm    Post subject: Reply with quote

I've checked it out and this is a C&V problem.

- load drummer and select an original DFHS snare
- go to the mixer and on the EDIT side in the PAD section, select snare and then the 'Rough' sub-pad
- this is the sound that Jamstix expects for its 'Snare Bounce' which is used for some snare ghost notes
- click on the Snare pad top hear this sound. It's the sound of a stick freely bouncing off the head
- now load a C&V snare and listen to its 'Rough' sub-pad. It has a hit at the end making it unusable for ghost notes. In fact it makes it unusuable for anyhting since the hit implies a specific BPM.

It is that extra hit in C&V snares that causes the problem. Here is a work-around:

- go to the Jamstix mapping tab and select the 'Snare Bounce' sound
- set its key to match the key of the 'Snare' sound
- draw a fairly slow rising curve in the velocity map so that even at max velocity the sound is still that of a quiet snare

You may want to have a groove with ghost notes playing while you do this so you can draw the velocity line as needed by ear.
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Ralph Zeuner
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